EmuNewz Network
Everyday Together [NPJA00001] - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172)
+---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193)
+----- Forum: RPCS3 - Commercial Games - Loadable (https://www.emunewz.net/forum/forumdisplay.php?fid=198)
+----- Thread: Everyday Together [NPJA00001] (/showthread.php?tid=188805)



Everyday Together [NPJA00001] - Etokapa - 06-10-2017

Game: Everyday Together | Mainichi Issho (まいにちいっしょ) [NPJA00001]
RPCS3 Version: v0.0.2-5269-9c6b134 Alpha | 08 June, 2017 | FW 4.81
Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64
Status: Loadable (Started Game)
Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority
Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)

Tested on 1 combination of the Renderer, PPU, and SPU configurations. Changing to any of the Network settings doesn't fool the game because RPCS3 doesn't have network support and the game's server was shutdown years ago. Spams E {PPU[0x1000003] Thread (console) [0x000a9088]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (8)/(12).

OPENGL
OGL+Int(p)+Int(p): Loadable. Black screen at 60FPS. Brings up error window that says that it can not connect to PSN.