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YAKUZA 3 [BLUS30494] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=194) +----- Thread: YAKUZA 3 [BLUS30494] (/showthread.php?tid=194677) |
YAKUZA 3 [BLUS30494] - blastprocessing - 07-30-2017 Goes in-game with severe graphical glitches in OpenGL mode. RE: YAKUZA 3 [BLUS30494] - Hybrid - 07-31-2017 (07-30-2017, 11:19 PM)blastprocessing Wrote: Goes in-game with severe graphical glitches in OpenGL mode. "Disable vertex cache" to fix the graphical glitches. And that build is from the zcull_WIP branch... EDIT: Now working with the master branch. Tested with 7f4f3a06 |