Persona 5 Segfault - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Support & Issue Reporting (https://www.emunewz.net/forum/forumdisplay.php?fid=163) +---- Thread: Persona 5 Segfault (/showthread.php?tid=195638) |
Persona 5 Segfault - Spaceramen - 08-08-2017 Alright Unhandled Win32 exception 0xC0000005. Segfault reading location 0000000026947d81 at 00000000130789ae. Instruction address: 00000000130789ae. RPCS3 image base: 0000000000010000. Using all the recommended settings, crash log is attached. Consistently reproducible after 10-15 minutes of play. RE: Persona 5 Segfault - Annie - 08-08-2017 Hmm, this is weird. Log doesn't say much, maybe a drivers/GPU issue? What drivers are you using? RE: Persona 5 Segfault - Spaceramen - 08-08-2017 384.94 I thought it was driver problems at first, but then I wiped my RPCS3 set up and despite a 3-5 FPS loss it was stable for the hour I played. Something weird is going on but it seems fine now. I'll make another post if things start falling apart. RE: Persona 5 Segfault - Spaceramen - 08-09-2017 Less of a crash report and more of a follow up. The game is much more stable, at least in terms of actually functioning, but I'm getting some stuttering and weird RSX errors. Playing at 1280x720 16:9 and got a crash that I could reproduce only when in fullscreen due to invalid RSX method. It's consistent with Invalid RSX Method crash logs on github so I assumed that was just 'a thing'. Console log is attached for those interested. |