Open Season - USA - ULUS10152 - BlackDaemon - 12-10-2010
r1891
Code: 245022 [GUI] INFO emu - Jpcsp v0.6
245029 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10152
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = Open Season
probably homebrew? false
245034 [GUI] DEBUG hle - Loading HLE firmware up to version 271
245038 [GUI] INFO emu - Loading global compatibility settings
245038 [GUI] INFO ge - Only GE Graphics: false
245067 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
245067 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
245067 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
245068 [GUI] INFO memory - Ignore invalid memory access: false
245069 [GUI] DEBUG emu - No patch file found for this game
245082 [GUI] DEBUG runtime - RuntimeContext.reset
245172 [GUI] DEBUG hle - Loading HLE firmware up to version 271
245188 [GUI] DEBUG memory - PH#0: loading program 08804018 - 08FC80F8 - 09033D04
245241 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804018
245242 [GUI] DEBUG memory - PH alloc consumption 0082FCEC (mem 0006BC0C)
245242 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08FC80F8
245242 [GUI] DEBUG memory - .bss: clearing section 08FC8100 - 09033D04 (len 0006BC04)
245244 [GUI] INFO emu - Found ModuleInfo name:'OpenSeasonPSP' version:0101 attr:00000000 gp:08fd00f0
245244 [GUI] DEBUG memory - Reserving 0x82FCEC bytes at 0x08804018 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
245245 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x82FD04, addr=0x08804000: returns 0x08804000
245247 [GUI] INFO emu - Found 239 imports from 25 modules
245248 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804128
245248 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044C4
245249 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
245249 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
245249 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08BCE880
245250 [GUI] INFO emu - 239 NIDS mapped
245252 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
245358 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
245358 [GUI] DEBUG runtime - Switching to Thread root
245359 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
245391 [GUI] INFO ge - Using RenderingEngineLwjgl31
245392 [GUI] INFO ge - OpenGL version: 4.1.0
245392 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
245392 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
245392 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
245398 [GUI] INFO ge - Using VBO
245400 [GUI] DEBUG ge - bindBuffer 0, 1
245400 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
245401 [GUI] INFO ge - Using shaders with Skinning
245402 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
245530 [GUI] DEBUG ge - useProgram 3
245531 [GUI] DEBUG ge - bindBuffer 1, 2
245531 [GUI] DEBUG ge - setBufferData target=1, size=688, buffer size=0, usage=6
245537 [GUI] DEBUG ge - bindBuffer 0, 3
245538 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
245552 [GUI] DEBUG ge - bindBuffer 0, 4
245552 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
245561 [GUI] DEBUG ge - bindBuffer 0, 5
245561 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
245561 [GUI] DEBUG ge - genTexture
245562 [GUI] DEBUG ge - bindTexture 1
245563 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
245564 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
245564 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
245564 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
245564 [GUI] DEBUG ge - setTextureWrapMode 1, 1
245565 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
245565 [GUI] DEBUG ge - useProgram 3
245566 [GUI] DEBUG ge - disableFlag GU_LIGHT0
245566 [GUI] DEBUG ge - disableFlag GU_LIGHT1
245566 [GUI] DEBUG ge - disableFlag GU_LIGHT2
245566 [GUI] DEBUG ge - disableFlag GU_LIGHT3
245566 [GUI] DEBUG ge - startDisplay
245567 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
245567 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
245567 [GUI] DEBUG ge - bindTexture 1
245567 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
245568 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
245569 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
245569 [GUI] DEBUG ge - disableFlag GU_BLEND
245569 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
245569 [GUI] DEBUG ge - disableFlag GU_FOG
245570 [GUI] DEBUG ge - disableFlag GU_LIGHTING
245570 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
245570 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
245570 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
245570 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
245571 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
245571 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
245571 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
245571 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
245572 [GUI] DEBUG ge - setTextureWrapMode 1, 1
245572 [GUI] DEBUG ge - setDepthMask disabled
245572 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
245572 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
245573 [GUI] DEBUG ge - setFrontFace clockwise
245573 [GUI] DEBUG ge - setBones count=0
245574 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
245574 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
245574 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
245575 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
245575 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
245575 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
245576 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
245576 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
245576 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
245576 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
245577 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
245577 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
245577 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
245578 [GUI] DEBUG ge - disableClientState 0
245578 [GUI] DEBUG ge - enableVertexAttribArray 0
245578 [GUI] DEBUG ge - disableClientState 1
245578 [GUI] DEBUG ge - disableClientState 2
245578 [GUI] DEBUG ge - disableClientState 3
245579 [GUI] DEBUG ge - enableVertexAttribArray 4
245579 [GUI] DEBUG ge - bindBuffer 0, 5
245579 [GUI] DEBUG ge - setVertexAttribPointer id=0, size=2, type=6, normalized=false, stride=16, offset=0
245580 [GUI] DEBUG ge - setVertexAttribPointer id=4, size=2, type=6, normalized=false, stride=16, offset=8
245580 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
245580 [GUI] DEBUG ge - bindBuffer 1, 2
245580 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
245581 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
245581 [GUI] DEBUG ge - setTextureFunc func=0
245581 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
245581 [GUI] DEBUG ge - setTextureWrapMode 0, 0
245582 [GUI] DEBUG ge - setFrontFace counter-clockwise
245582 [GUI] DEBUG ge - endDirectRendering
245582 [GUI] DEBUG ge - useProgram 0
245582 [GUI] DEBUG ge - endDisplay
245582 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
245797 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
245797 [GUI] DEBUG ge - useProgram 3
245797 [GUI] DEBUG ge - disableFlag GU_LIGHT0
245798 [GUI] DEBUG ge - disableFlag GU_LIGHT1
245798 [GUI] DEBUG ge - disableFlag GU_LIGHT2
245798 [GUI] DEBUG ge - disableFlag GU_LIGHT3
245798 [GUI] DEBUG ge - startDisplay
245798 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
245799 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
245799 [GUI] DEBUG ge - bindTexture 1
245799 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
245799 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
245800 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
245800 [GUI] DEBUG ge - disableFlag GU_BLEND
245800 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
245801 [GUI] DEBUG ge - disableFlag GU_FOG
245801 [GUI] DEBUG ge - disableFlag GU_LIGHTING
245801 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
245801 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
245801 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
245802 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
245802 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
245802 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
245802 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
245802 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
245802 [GUI] DEBUG ge - setTextureWrapMode 1, 1
245803 [GUI] DEBUG ge - setDepthMask disabled
245803 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
245803 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
245803 [GUI] DEBUG ge - setFrontFace clockwise
245803 [GUI] DEBUG ge - setBones count=0
245804 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
245804 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
245804 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
245804 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
245805 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
245805 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
245805 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
245805 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
245806 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
245806 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
245806 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
245806 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
245807 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
245807 [GUI] DEBUG ge - disableClientState 0
245807 [GUI] DEBUG ge - disableClientState 1
245807 [GUI] DEBUG ge - disableClientState 2
245807 [GUI] DEBUG ge - disableClientState 3
245808 [GUI] DEBUG ge - bindBuffer 0, 5
245808 [GUI] DEBUG ge - setVertexAttribPointer id=0, size=2, type=6, normalized=false, stride=16, offset=0
245808 [GUI] DEBUG ge - setVertexAttribPointer id=4, size=2, type=6, normalized=false, stride=16, offset=8
245808 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
245808 [GUI] DEBUG ge - bindBuffer 1, 2
245809 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
245809 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
245809 [GUI] DEBUG ge - setTextureFunc func=0
245809 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
245809 [GUI] DEBUG ge - setTextureWrapMode 0, 0
245810 [GUI] DEBUG ge - setFrontFace counter-clockwise
245810 [GUI] DEBUG ge - endDirectRendering
245810 [GUI] DEBUG ge - useProgram 0
245810 [GUI] DEBUG ge - endDisplay
245810 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders
RE: Open Season - USA - ULUS10152 - BlackDaemon - 04-03-2012
ADHOC connection test. Client can join to host, but can't select character.
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
Code: 62897 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x31, calloutThreadStack=0x0, netinitThreadPri=0x31, netinitThreadStack=0x0)
62898 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
62899 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x1000, priority=50, product=0x09FFE660
62900 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8973e08, adhocctlHandlerArg=0x94c1c1c)
62904 [user_main] INFO hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFE620, netAction=2, title=, timeout=60]
63817 [user_main] WARN hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingInit: memsize=0x8000
63820 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate mode=2, maxPeers=4, port=1, bufSize=3072, helloDelay=1000000, pingDelay=1500000, initCount=2, msgDelay=500000, callback=0x08974D64
63823 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart matchingId=102, evthPri=51, evthStack=0x1800, inthPri=51, inthStack=0x0, optLen=144, optData=0x09AD8590:
0x09AD8590 76726573 00007265 00000000 00000000 >server..........<
0x09AD85A0 00000000 00000000 00000000 00000000 >................<
0x09AD85B0 00000000 00000000 00000000 00000000 >................<
0x09AD85C0 00000000 00000000 00000000 00000000 >................<
0x09AD85D0 00000000 00000000 00000000 00000000 >................<
0x09AD85E0 00000000 00000000 00000000 00000000 >................<
0x09AD85F0 00000000 00000000 00000000 00000000 >................<
0x09AD8600 00000000 00000000 00000000 00000000 >................<
0x09AD8610 00000000 00000000 00000000 00000000 >................<
73232 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStop matchingId=102
73233 [user_main] WARN hle.sceNetAdhocMatching - PARTIAL: sceNetAdhocMatchingDelete matchingId=102
73233 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate mode=1, maxPeers=2, port=1, bufSize=3072, helloDelay=1000000, pingDelay=1500000, initCount=2, msgDelay=500000, callback=0x08974D64
73234 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart matchingId=108, evthPri=51, evthStack=0x1800, inthPri=51, inthStack=0x0, optLen=144, optData=0x09AD8590:
0x09AD8590 76726573 00007265 00000000 00000000 >server..........<
0x09AD85A0 00000000 00000000 00000000 00000000 >................<
0x09AD85B0 00000000 00000000 00000000 00000000 >................<
0x09AD85C0 00000000 00000000 00000000 00000000 >................<
0x09AD85D0 00000000 00000000 00000000 00000000 >................<
0x09AD85E0 00000000 00000000 00000000 00000000 >................<
0x09AD85F0 00000000 00000000 00000000 00000000 >................<
0x09AD8600 00000000 00000000 00000000 00000000 >................<
0x09AD8610 00000001 FFFFFFFF 00000001 00000002 >................<
73240 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpListen scrMacAddr=0x09AD8630(C6:62:4A:6C:27:90), srcPort=66, bufSize=0x4000, retryDelay=200000, retryCount=200000, queue=1, unk1=0
73758 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingSetHelloOpt matchingId=108, optLen=144, optData=0x09AD8590:
0x09AD8590 76726573 00007265 00000000 00000000 >server..........<
0x09AD85A0 00000000 00000000 00000000 00000000 >................<
0x09AD85B0 00000000 00000000 00000000 00000000 >................<
0x09AD85C0 00000000 00000000 00000000 00000000 >................<
0x09AD85D0 00000000 00000000 00000000 00000000 >................<
0x09AD85E0 00000000 00000000 00000000 00000000 >................<
0x09AD85F0 00000000 00000000 00000000 00000000 >................<
0x09AD8600 00000000 00000000 00000000 00000000 >................<
0x09AD8610 00000001 00000006 00000001 00000002 >................<
89422 [user_main] WARN hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetNameByAddr
89424 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingSelectTarget matchingId=108, macAddr=0x08FDD220(C6:62:4A:6C:27:90), optLen=8, optData=0x09AD8624
89443 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingSetHelloOpt matchingId=108, optLen=144, optData=0x09AD8590:
0x09AD8590 76726573 00007265 00000000 00000000 >server..........<
0x09AD85A0 00000000 00000000 00000000 00000000 >................<
0x09AD85B0 00000000 00000000 00000000 00000000 >................<
0x09AD85C0 00000000 00000000 00000000 00000000 >................<
0x09AD85D0 00000000 00000000 00000000 00000000 >................<
0x09AD85E0 00000000 00000000 00000000 00000000 >................<
0x09AD85F0 00000000 00000000 00000000 00000000 >................<
0x09AD8600 00000000 00000000 00000000 00000000 >................<
0x09AD8610 00000001 00000006 00000002 00000002 >................<
Client
Code: 64371 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
64373 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
64374 user_main WARN hle.sceNet IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x31, calloutThreadStack=0x0, netinitThreadPri=0x31, netinitThreadStack=0x0)
64374 user_main WARN hle.sceNetAdhoc IGNORING: sceNetAdhocInit
64375 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlInit stackSize=0x1000, priority=50, product=0x09FFE660
64377 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8973e08, adhocctlHandlerArg=0x94c1c1c)
64380 user_main INFO hle.sceUtility sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFE620, netAction=2, title=, timeout=60]
65291 user_main WARN hle.sceNetAdhocMatching IGNORING: sceNetAdhocMatchingInit: memsize=0x8000
65293 user_main WARN hle.sceNetAdhocMatching UNIMPLEMENTED: sceNetAdhocMatchingCreate mode=2, maxPeers=4, port=1, bufSize=3072, helloDelay=1000000, pingDelay=1500000, initCount=2, msgDelay=500000, callback=0x08974D64
65295 user_main WARN hle.sceNetAdhocMatching UNIMPLEMENTED: sceNetAdhocMatchingStart matchingId=102, evthPri=51, evthStack=0x1800, inthPri=51, inthStack=0x0, optLen=144, optData=0x09AD8590: 0x09AD8590 65696C63 0000746E 00000000 00000000 >client..........< 0x09AD85A0 00000000 00000000 00000000 00000000 >................< 0x09AD85B0 00000000 00000000 00000000 00000000 >................< 0x09AD85C0 00000000 00000000 00000000 00000000 >................< 0x09AD85D0 00000000 00000000 00000000 00000000 >................< 0x09AD85E0 00000000 00000000 00000000 00000000 >................< 0x09AD85F0 00000000 00000000 00000000 00000000 >................< 0x09AD8600 00000000 00000000 00000000 00000000 >................< 0x09AD8610 00000000 00000000 00000000 00000000 >................<
65891 user_main WARN hle.sceNetAdhocctl UNIMPLEMENTED: sceNetAdhocctlGetNameByAddr
68924 user_main WARN hle.sceNetAdhocMatching UNIMPLEMENTED: sceNetAdhocMatchingSelectTarget matchingId=102, macAddr=0x09AD8648(C6:62:4A:6C:27:90), optLen=0, optData=0x00000000
68967 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpOpen scrMacAddr=0x09AD8630(C6:62:4A:6C:27:90), srcPort=0, destMacAddr=0x09AD4508(C6:62:4A:6C:27:90), destPort=66, bufSize=0x4000, retryDelay=200000, retryCount=200000, unk1=0
68985 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpConnect id=108, timeout=0, nonblock=1
68987 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpRecv id=108, data=0x09AD4580, dataSizeAddr=0x09FFD7C0(16384), timeout=0, nonblock=1
...
72070 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpRecv id=108, data=0x09AD4580, dataSizeAddr=0x09FFD7C0(16384), timeout=0, nonblock=1
72086 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpSend id=108, data=0x09AD4580, dataSizeAddr=0x09FFE5F0(4), timeout=0, nonblock=1: 0x09AD4580 00000001 >....<
72090 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpRecv id=108, data=0x09AD4580, dataSizeAddr=0x09FFD7C0(16384), timeout=0, nonblock=1
72115 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpRecv id=108, data=0x09AD4580, dataSizeAddr=0x09FFD7C0(16384), timeout=0, nonblock=1
72132 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPtpRecv id=108, data=0x09AD4580, dataSizeAddr=0x09FFD7C0(16384), timeout=0, nonblock=1
...
RE: Open Season - USA - ULUS10152 - nash67 - 06-07-2013
using r 3207
still goes ingame
has graphic glitches throughout the game
here is an info log
|