ZHP: Zettai Hero Project listed as playable but I get an exception - BillyBob - 01-31-2011
This is with both the encrypted version (which it seems to load properly now, great feature!) and one I decrypted myself. I thought it was strange that it was listed as a playable game and it wont boot for me, maybe there was a regression? Somebody else should test to see if it works for then. Sorry if this is the wrong forum, I'm not sure where to put this.
This is shows up in the command prompt:
Code: Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.StateProxy.setTextureWrapMode(StateProxy.java:602)
at jpcsp.graphics.VideoEngine.initRendering(VideoEngine.java:4808)
at jpcsp.graphics.VideoEngine.executeCommandPRIM(VideoEngine.java:1377)
at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1032)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:714)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:440)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1135)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Here's the debug info:
Code: 0 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
12 [GUI] INFO emu - Jpcsp v0.6 1972
15 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10559
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Z.H.P.: Unlosing Ranger VS Darkdeath Evilman
USE_USB = 0
probably homebrew? false
25 [GUI] DEBUG hle - Loading HLE firmware up to version 631
37 [GUI] INFO emu - Loading global compatibility settings
38 [GUI] INFO ge - Only GE Graphics: false
68 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
69 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
69 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
70 [GUI] INFO memory - Ignore invalid memory access: false
71 [GUI] DEBUG emu - No patch file found for this game
316 [GUI] DEBUG hle - Loading HLE firmware up to version 631
332 [GUI] DEBUG emu - Loader: Not a ELF
332 [GUI] INFO emu - Unrecognized file format
333 [GUI] INFO emu - File magic 00 00 00 00
369 [GUI] DEBUG hle - Loading HLE firmware up to version 631
374 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08A4D540 - 08EB2400
388 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804000
389 [GUI] DEBUG memory - PH alloc consumption 006AE400 (mem 00464EC0)
389 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 08A4D540
390 [GUI] INFO emu - Found ModuleInfo name:'Disgaea' version:0101 attr:00000000 gp:08a55530
391 [GUI] DEBUG memory - Reserving 0x6AE400 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
392 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x6AE400, addr=0x08804000: returns 0x08804000
394 [GUI] INFO emu - Found 153 imports from 20 modules
395 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
395 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088043DC
396 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
396 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
396 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A09748
397 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x06030010
397 [GUI] INFO emu - 153 NIDS mapped
400 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
401 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
402 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=6, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
402 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
403 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=8, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
565 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
566 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
630 [GUI] INFO ge - Using RenderingEngineLwjgl31
630 [GUI] INFO ge - OpenGL version: 3.3.0
631 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
631 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
631 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
638 [GUI] INFO ge - Using VBO
673 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
673 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
675 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
I'm on an AMD Phenom II X4 945, an Nvidia GeForce 9600 GT, Windows 7 x64, fully updated. This is with r1972 x64. Let me know if you need any other info. Sorry if this is redundant information to you guys.
RE: ZHP: Zettai Hero Project listed as playable but I get an exception - gid15 - 01-31-2011
Code: Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.StateProxy.setTextureWrapMode(StateProxy.java:602)
Is this now fixed in r1973?
Thanks for reporting!
RE: ZHP: Zettai Hero Project listed as playable but I get an exception - BillyBob - 01-31-2011
Yes, success! . Thank you, I'm heavily impressed by the emulator so far. You guys are awesome, keep up the good work!
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