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EXIT - ULJM05062 - Printable Version

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+----- Thread: EXIT - ULJM05062 (/showthread.php?tid=3755)



EXIT - ULJM05062 - raziel1000 - 02-24-2011

r1994: Playable, ~30 fps
Options: compiler, enableGETextureCheck.

Code:
2447 [GUI] INFO  emu - Java version: 1.6.0_10 (1.6.0_10-b33)
2449 [GUI] INFO  emu - Jpcsp v0.6
2463 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05062
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 2.50
REGION = 32768
TITLE = EXIT
probably homebrew? false
2489 [GUI] INFO  emu - Loading global compatibility settings
2490 [GUI] INFO  ge - Only GE Graphics: false
2530 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2533 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2534 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2534 [GUI] INFO  memory - Ignore invalid memory access: true
2537 [GUI] INFO  hle - Ignore Unmapped Imports enabled
2847 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
3122 [GUI] INFO  emu - Found ModuleInfo name:'b3' version:0101 attr:00000000 gp:00000000
3125 [GUI] INFO  emu - Found 201 imports from 28 modules
3127 [GUI] INFO  emu - 201 NIDS mapped
3138 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
3738 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3843 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3847 [GUI] INFO  ge - OpenGL version: 3.3.0
3847 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
3855 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3857 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3867 [GUI] INFO  ge - Using VBO



RE: EXIT - ULJM05062 - madridista - 05-31-2011

how to play that can you make a uorial please ! Big Grin


RE: EXIT - ULJM05062 - madridista - 05-31-2011

i have EXIT.cso i put it in umdimages
and i changed log and profiler and remplaced by the 2 in the decription
i stared jpcsp
file>load umd>i saw exit >than load than run than nothing else !
help me what could i do ?


RE: EXIT - ULJM05062 - raziel1000 - 03-16-2012

same as dbz games broken in r2467:

Code:
15985 [msg font] DEBUG hle.sceFont - sceFontNewLib paramsAddr=0x09FCAA24, errorCodeAddr=0x09FCAA20
15989 [msg font] DEBUG hle.sceFont - sceFontSetResolution fontLib=FontLib - Handle: '0x0000001B', Fonts: '4', hRes=350,000000, vRes=350,000000

Code:
23350 [user_main] DEBUG hle.sceFont - sceFontFindOptimumFont fontLib=FontLib - Handle: '0x0000001B', Fonts: '4', fontStyleAddr=0x08B53148, errorCodeAddr=0x09FFF510
23351 [user_main] DEBUG hle.sceFont - sceFontFindOptimumFont: fontH 10,000000, fontV 0,000000, fontHRes 0,000000, fontVRes 0,000000, fontWeight 0,000000, fontFamily 0, fontStyle 0, fontStyleSub 0, fontLanguage 1, fontRegion 0, fontCountry 0, fontName '', fontFileName '', fontAttributes 0, fontExpire 0
23432 [msg font] DEBUG hle.sceFont - sceFontOpen fontLib=FontLib - Handle: '0x0000001B', Fonts: '4', index=-1, mode=0, errorCodeAddr=0x09FCAA30

Code:
java.lang.IndexOutOfBoundsException: Index: -1, Size: 16
        at java.util.LinkedList.entry(Unknown Source)
        at java.util.LinkedList.get(Unknown Source)
        at jpcsp.HLE.modules150.sceFont.sceFontOpen(sceFont.java:863)
        at _S1_2_891E404.s(_S1_2_891E404.java:4)
        at _S1_2_88A173C.s(_S1_2_88A173C.java:56)
        at _S1_2_88A17A0.s(_S1_2_88A17A0.java:40)
        at _S1_2_88A1B5C.s(_S1_2_88A1B5C.java:184)
        at _S1_2_88A1D6C.s(_S1_2_88A1D6C.java:12)
        at _S1_2_88A1D6C.exec(_S1_2_88A1D6C.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:693)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)



RE: EXIT - ULJM05062 - raziel1000 - 03-16-2012

just forgot to copy fonts...Blush