The Red Star[NPUH10040] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: The Red Star[NPUH10040] (/showthread.php?tid=3868) |
The Red Star[NPUH10040] - dan83 - 03-09-2011 In Jpcsp 2008 Dual Core 3Ghz Nvidia 250Gts 2Gb Ram Plays sounds and music. Default settings RE: The Red Star[NPUH10040] - raziel1000 - 12-16-2011 r2406: Speed Up!! Now I get 50~60 fps RE: The Red Star[NPUH10040] - sum2012 - 10-30-2015 last work https://github.com/jpcsp/jpcsp/commit/d848e5f2f013b5bcf26df1c4ef3d3f00f3916106 first bad https://github.com/jpcsp/jpcsp/commit/1697d3d27c65e39aea5698a9fed0b57b13057ad3 Attach 1697d3d(bad),d848e5f(good),b48ff1a(bad) edit:Also Jpcsptrace not work http://www.emunewz.net/forum/showthread.php?tid=168068&pid=227041#pid227041 RE: The Red Star[NPUH10040] - sum2012 - 11-01-2015 Attach jpcsptrace log (sceKernelCreateThread and sceKernelCreateFpl ) RE: The Red Star[NPUH10040] - gid15 - 11-02-2015 From your log, it seems to fail at sceIoLseekAsync: Code: 21:00:09 DEBUG compiler - user_main - Compiling _S1_2_8AC9268 Code: sceIoLseekAsync 0x71B19E77 5 !$xxxxx RE: The Red Star[NPUH10040] - sum2012 - 11-02-2015 Attach (11-02-2015, 09:01 AM)gid15 Wrote: From your log, it seems to fail at sceIoLseekAsync: RE: The Red Star[NPUH10040] - gid15 - 11-02-2015 OK, from the JpcspTrace, the stack of the async IO thread is not allocated in user space. This should now be fixed in 0ad1fc8. RE: The Red Star[NPUH10040] - sum2012 - 11-02-2015 I compile myself in this commit https://github.com/jpcsp/jpcsp/commit/3eec9a50a68c43e5431f793fea8bb14abb61e60b Yes,fixed,thanks |