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SEGA Rally - ULES00910 - Printable Version

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+----- Thread: SEGA Rally - ULES00910 (/showthread.php?tid=4397)



SEGA Rally - ULES00910 - raziel1000 - 04-29-2011

r2100:
Code:
2526 [GUI] INFO[align=justify][/align]  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
2541 [GUI] INFO  emu - Jpcsp v0.6
2565 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00910
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 2
PSP_SYSTEM_VER = 3.51
REGION = 32768
TITLE = SEGA Rally
probably homebrew? false
2582 [GUI] INFO  emu - Loading global compatibility settings:
2582 [GUI] INFO  emu - Configuration / Region
2586 [GUI] INFO  emu -     Language                                 [Français]
2586 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
2587 [GUI] INFO  emu -     Daylight savings:                        [Off]
2587 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
2588 [GUI] INFO  emu -     Time format:                             [24H]
2588 [GUI] INFO  emu -     Date format:                             [DD-MM-YYYY]
2588 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
2589 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
2589 [GUI] INFO  emu -     Nickname:                                [Jpcsp]
2589 [GUI] INFO  emu - Configuration / Video
2590 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
2590 [GUI] INFO  emu -     [X] Only GE graphics (not recommended for homebrew)
2590 [GUI] INFO  emu -     [ ] Use vertex cache
2591 [GUI] INFO  emu -     [ ] Use shaders (experimental)
2591 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2592 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2592 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
2592 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
2593 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2593 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2593 [GUI] INFO  emu - Configuration / Audio
2594 [GUI] INFO  emu -     [ ] Disable audio threads
2594 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
2595 [GUI] INFO  emu -     [ ] Disable audio blocking
2595 [GUI] INFO  emu - Configuration / Memory
2596 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
2596 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
2597 [GUI] INFO  emu - Configuration / Media
2597 [GUI] INFO  emu -     [ ] Use Media Engine
2597 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
2598 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2598 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
2598 [GUI] INFO  emu - Configuration / Compiler
2598 [GUI] INFO  emu -     [X] Use compiler (dynarec)
2599 [GUI] INFO  emu -     [X] Output profiler info to profiler.txt (only for compiler)
2599 [GUI] INFO  emu -     [3000] Maximum method size
2599 [GUI] INFO  emu - Configuration / Crypto
2600 [GUI] INFO  emu -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
2600 [GUI] INFO  emu -     [X] Handle SAVEDATA in crypto mode
2600 [GUI] INFO  emu -     [X] Extract original PGD files to the TMP folder
2601 [GUI] INFO  ge - Only GE Graphics: true
2744 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2745 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2745 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2745 [GUI] INFO  memory - Ignore invalid memory access: true
2747 [GUI] INFO  hle - Ignore Unmapped Imports enabled
3314 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
3563 [GUI] INFO  emu - Found ModuleInfo name:'SRPSP' version:0101 attr:00000000 gp:08c2cf50
3566 [GUI] INFO  emu - Found 252 unresolved imports
3567 [GUI] INFO  emu - 252 NIDS mapped
3627 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
4240 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
4249 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
4256 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
4262 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
4268 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
4274 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
4280 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
4286 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
4292 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
4297 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
4303 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
4309 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
4315 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
4320 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
4326 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
4332 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
4334 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4383 [Emu] INFO  runtime - Using Compiler
4405 [GUI] INFO  ge - Using RenderingEngineLwjgl31
4405 [GUI] INFO  ge - OpenGL version: 3.3.0
4406 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
4406 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
4406 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
4551 [GUI] INFO  ge - Using VBO



RE: SEGA Rally - ULES00910 - raziel1000 - 12-29-2011

r2423:
broken :-|

Code:
6813 [user_main] ERROR compiler - Catched exception 'java.lang.NullPointerException' while compiling 0x08B31700 (0x08B313EC-0x08B31994)

Code:
java.lang.ArrayIndexOutOfBoundsException: -2147483615
        at jpcsp.HLE.modules150.sceGe_user.sceGeListUpdateStallAddr(sceGe_user.java:517)
        at _S1_2_8BBB0F0.s(_S1_2_8BBB0F0.java:4)
        at _S1_2_894AAF8.s(_S1_2_894AAF8.java:84)
        at _S1_2_894AB8C.s(_S1_2_894AB8C.java:100)
        at _S1_2_8944DD8.s(_S1_2_8944DD8.java:36)
        at _S1_2_8945620.s(_S1_2_8945620.java:152)
        at _S1_2_8945620.exec(_S1_2_8945620.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:136)
        at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:215)
        at _S1_2_8892394.s889247c(_S1_2_8892394.java:264)
        at _S1_2_8892394.s(_S1_2_8892394.java:232)
        at _S1_2_88E81B4.s(_S1_2_88E81B4.java:40)
        at _S1_2_88E81EC.s88e8468(_S1_2_88E81EC.java:728)
        at _S1_2_88E81EC.s(_S1_2_88E81EC.java:636)
        at _S1_2_88E89DC.s(_S1_2_88E89DC.java:128)
        at _S1_2_88E8B74.s88e8c7c(_S1_2_88E8B74.java:268)
        at _S1_2_88E8B74.s(_S1_2_88E8B74.java:264)
        at _S1_2_88E8B74.exec(_S1_2_88E8B74.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:692)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)

Added Log


RE: SEGA Rally - ULES00910 - gid15 - 12-30-2011

Code:
sceGeListEnQueue can't enqueue duplicate list address
java.lang.ArrayIndexOutOfBoundsException: -2147483615
     at jpcsp.HLE.modules150.sceGe_user.sceGeListUpdateStallAddr(sceGe_user.java:517)
There is a fix related to this problem in r2429. Could you check if there is any improvement?

Thanks!


RE: SEGA Rally - ULES00910 - raziel1000 - 12-30-2011

Fixed Smile


RE: SEGA Rally - ULES00910 - raziel1000 - 11-15-2012

r2860:
Code:
ERROR compiler - user_main - Catched exception 'java.lang.NullPointerException' while compiling 0x08B31700 (0x08B313EC-0x08B31994)




RE: SEGA Rally - ULES00910 - raziel1000 - 07-01-2013

r3282:

Code:
18:27:54 ERROR compiler - user_main - Catched exception 'java.lang.NullPointerException' while compiling 0x08B31700 (0x08B313EC-0x08B31994)

+ graphics problem


RE: SEGA Rally - ULES00910 - gid15 - 07-02-2013

(07-01-2013, 05:36 PM)raziel1000 Wrote: graphics problem
From the screenshot, it looks like that the window has been slightly re-sized and not at PSP original resolution. Could you check if the issue is still present using PSP resolution? "Options -> Video -> Resize -> 1x" or "2x". Andutrache is reporting similar issue when not using exactly 1x or 2x.

Thank you!


RE: SEGA Rally - ULES00910 - raziel1000 - 07-02-2013

see pics

i get it when i manually resize (see the largest one)