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I can't use shaders. - Printable Version

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+---- Thread: I can't use shaders. (/showthread.php?tid=4966)



I can't use shaders. - tuxzz - 06-13-2011

I can't use shaders.My video card is ATI 9550.
This is run log.(I'm sorry for my bad English...)
Running Jpcsp 32bit...
2011-6-12 15:35:41 net.java.games.input.DefaultControllerEnvironment getControll
ers
警告: Found unknown Windows version: Windows 2003
Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:451)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:175)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:100)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1137)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:451)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:175)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:100)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1137)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


RE: I can't use shaders. - NaFF - 06-13-2011

They are not working propperly on ATI cards. But you can always try enabling the "Disable UBO" option. It fixes shaders problems in some games.