Hammerin' Hero - ULUS10392 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Hammerin' Hero - ULUS10392 (/showthread.php?tid=6252) |
Hammerin' Hero - ULUS10392 - GHANMI - 08-01-2011 As of r2238 x86 this game work with 10-15 fps going from 'Menu' to 'Playable' Only Issues are with slowdowns and with text showing a few pixels above the speech box, maybe craches when loading savestates So far I reached third stage without problems nice work guys For settings I recommend *Video: Only GE graphics, Use Geometry Shader for 2d rendering (improve speed), enable saving ge to texture instead of memory, decoding of indexed texture(clut) dynamic shader generation *Under Memory and Compiler: check first option in both *Media: Sound effects work just fine For the bgm music to work, you need to 1/install sonicstage 4.3 beforehand (for psp audio codecs) 2/check first,third and fourth options under Media hope that helps RE: Hammerin' Hero - ULUS10392 - nash67 - 05-21-2013 using r 3148 still goes ingame no problems so far here is an info log |