They stop coding pcsp? - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=78) +--- Thread: They stop coding pcsp? (/showthread.php?tid=7742) |
They stop coding pcsp? - kipurs1 - 08-26-2011 Hi. Did they stop coding pcsp? bcoz.. "i think" c++ is faster than java. RE: They stop coding pcsp? - shadow - 08-26-2011 pcsp is under heavy rewritting , so it will take a while until a new version released to public RE: They stop coding pcsp? - Zekro - 08-27-2011 Anyway they don't do like the jpcsp devs,the jpcsp devs release a new rev every time they modify or they add something,the dev from pcsp release a version when they tested and they are sure it will work. RE: They stop coding pcsp? - hlide - 10-23-2011 (08-26-2011, 04:42 PM)kipurs1 Wrote: Hi. Did they stop coding pcsp? nope, we're still on it. It takes a lot of time because we all have a job to earn money, so development on PCSP is much slower than JPCSP. Unlike many people may think, PCSP is not a mere port of JPCSP into C++. We're coding PCSP in such a way it will use all the cores of a PC the most efficient way. But to achieve such a goal, it takes more time. The old PCSP prevented us from optimizing core parallelism the way we wanted and we felt we had our backs to the wall so we decided to rewrite it from scratch (well not everything is crapped but enough to make commercial games unplayable for the moment). We are more satisfied by the progress done in the new PCSP status from developer viewpoint but not enough for a release. RE: They stop coding pcsp? - bugmenot - 10-24-2011 I'm just glad to hear that it's still alive |