Misshitsu no Sacrifice - JPN - ULJS00251 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Misshitsu no Sacrifice - JPN - ULJS00251 (/showthread.php?tid=8168) |
Misshitsu no Sacrifice - JPN - ULJS00251 - hyakki - 09-02-2011 aka 密室のサクリファイス Misshitsu no Sakurifaisu tested in r2298 nearly everything works except voice. save generates an error in the logs but game still saves and continues so doesn't seem like a problem. loading works. RE: Misshitsu no Sacrifice - JPN - ULJS00251 - onelight - 07-12-2016 tested with latest jpcsp, voice still not work log Code: 18:35:55 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/voice_a011_bin.obt flags = 1 permissions = 00 on another forum, I found someone made voice work by change "Closing the file" unfortunately, that post it's old and can't get through to that author RE: Misshitsu no Sacrifice - JPN - ULJS00251 - gid15 - 07-12-2016 (07-12-2016, 11:07 AM)onelight Wrote: tested with latest jpcsp, voice still not workCould you provide a JpcspTrace, including these lines in JpcspTrace.config: Code: sceIoOpen 0x109F50BC 3 sxx RE: Misshitsu no Sacrifice - JPN - ULJS00251 - onelight - 07-13-2016 (07-12-2016, 03:26 PM)gid15 Wrote:(07-12-2016, 11:07 AM)onelight Wrote: tested with latest jpcsp, voice still not workCould you provide a JpcspTrace, including these lines in JpcspTrace.config: log.7z (Size: 2.11 KB / Downloads: 166) RE: Misshitsu no Sacrifice - JPN - ULJS00251 - gid15 - 07-17-2016 Hmmm, unfortunately none of the sceIoOpen/sceIoClose are being logged into the JpcspTrace... RE: Misshitsu no Sacrifice - JPN - ULJS00251 - gid15 - 07-21-2016 (07-17-2016, 09:58 AM)gid15 Wrote: Hmmm, unfortunately none of the sceIoOpen/sceIoClose are being logged into the JpcspTrace...I found out that when using Pro CFW, these two syscalls are also patched by the "Stargate" component of the Pro CFW. The sceIoOpen/sceIoClose can be logged by adding the NID's from the stargate entries, i.e.: Code: sceIoOpen 0x109F50BC 3 sxx Could you retry to generate a JpcspTrace using the above lines (all the lines at once in one run). RE: Misshitsu no Sacrifice - JPN - ULJS00251 - onelight - 07-22-2016 (07-21-2016, 10:57 AM)gid15 Wrote:(07-17-2016, 09:58 AM)gid15 Wrote: Hmmm, unfortunately none of the sceIoOpen/sceIoClose are being logged into the JpcspTrace...I found out that when using Pro CFW, these two syscalls are also patched by the "Stargate" component of the Pro CFW. The sceIoOpen/sceIoClose can be logged by adding the NID's from the stargate entries, i.e.: log.zip (Size: 3.67 KB / Downloads: 142) BTW, If PSP enable "Force High Memory Layout", all the lines at once in one CAN'T run, PSP will blacksceen and shutdown. RE: Misshitsu no Sacrifice - JPN - ULJS00251 - gid15 - 07-22-2016 Great! I found 2 error situations that were not implemented in Jpcsp: Code: 18:27:20.939 user_main - sceIoClose 0x0 = 0x800200D1 Code: 18:27:21.289 user_main - sceIoOpen 0x09FFF1B0('disc0:/PSP_GAME/USRDIR/data/voice_a011_bin.obt'), 0x1, 0x0 = 0x4 Thank you! RE: Misshitsu no Sacrifice - JPN - ULJS00251 - onelight - 07-23-2016 (07-22-2016, 04:48 PM)gid15 Wrote: Great! Than you! now voice working r61ecddc-log.7z (Size: 2.15 KB / Downloads: 159) |