Dissidia 012: Duodecim Final Fantasy - NPHH00293 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Dissidia 012: Duodecim Final Fantasy - NPHH00293 (/showthread.php?tid=83877) |
Dissidia 012: Duodecim Final Fantasy - NPHH00293 - vanngoctien - 09-25-2012 Version: Jpcsp 2731 Note: I use an AMD Graphics Card. Settings: |Video| [ ] Disable VBO (automatically disabled if not supported) [ ] Only GE graphics (not recommended for homebrew) [x] Use vertex cache [x] Use shaders (experimental) [x] Use a Geometry Shader for 2D rendering (only relevant when using shaders) [x] Disable UBO (automatically disabled if not supported, only relevant when using shaders) [x] Enable VAO (only relevant when using shaders and vertex cache) [x] Enable saving GE screen to Textures instead of Memory [x] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) [x] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) [ ] Enable the shader implementation for the 'Stencil Test' (more accurate but slower) [ ] Enable the shader implementation for the 'Color Mask' (more accurate but slower) [ ] Disable optimized Vertexlnfo reading (may improve compatibility) [ ] Use Software Rendering (very experimental, not yet complete, slow) |Memory| [x] Ignore invalid memory access (not recommended for test reports, but improves performance)! [ ] Ignore unmapped imports (not recommended) |Media| [x] Use Media Engine [ ] Extract media files to tmp folder [x] Decode audio files with SonicStage (must be installed separately and requires Media Engine) [ ] Use debug font (disable flashO fonts) |Compiler| [x] Use compiler (dynarec) [ ] Output profiler into to profiler.txt (only for compiler) [100] Maximum method size |Crypto| [x] Extract decrypted EBOOT.BIN files to the TMP folder [ ] Handle SAVEDATA in crypto mode [ ] Extract original PGD files to the TMP folder Video gameplay: RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - montcer9012 - 09-25-2012 That's quite impressive since you own an ATI video card. RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - sum2012 - 03-02-2013 Last work rev2989 Attach 2989,2990,3006 log RE: Dissidia 012: Duodecim Final Fantasy - NPHH00293 - sum2012 - 03-10-2013 Tested Rev3026 fixed |