Could I disable background or 3D objects in JPSP? - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: Could I disable background or 3D objects in JPSP? (/showthread.php?tid=91353) |
Could I disable background or 3D objects in JPSP? - oginome - 10-29-2012 Hi, I think JPSP is the best PSP emulator in PC now, I play all kamen rider generation 2 by JPSP, it's working very well. And i have a question. Could i disable background or 3D objects in JPSP? Because i want to capture motion of riders to create gif animation. I think i could use this material in OPENBOR,so i need to process every screenshots in photoshop.If i can disable background or 3D objects, than i can process screenshots very easy. I hope everyone can help me, TKS RE: Could I disable background or 3D objects in JPSP? - montcer9012 - 10-29-2012 I hope this thread help you: 3D Scene export and Texture modding available in r2572 Also, there's another way but is a tricky one and is pretend for debuggers because what this does is capture the whole frame image per image so you could toke the textures you need and then combine together: (08-08-2012, 07:19 AM)gid15 Wrote: ...When it finish, you could find hundreds of .bmp pictures under JPCSP tmp folder. RE: Could I disable background or 3D objects in JPSP? - oginome - 10-30-2012 Thank you very much, montcer9012 I had tried this function of 3D Scene export and Texture modding . So I get some texture available, but i think the problem is this game. This game All kamen rider generation 2 use cell components to create motion, not fully picture. And I had tried Debugger mode, actually I find about five thousand .bmp pictures under tmp folder. Let me show that result by picture. Right picture is texture for main character, you can see much cell components in a .png. Left picture show us how to combine the main character step by step. catch components to combine a character is easy, but difficult that put it on a right position to create motion frame by frame. you know there are over 30 main characters in this game... It's hard to work. So I think if i can disable background or 3D objects , or just export objects what i need in Debugger mode, or i can turn off some layers just like middlle picture. then i can delete background and trans to gif easy in photoshop. Thank you very much montcer9012, TKS |