Breath of Fire III - ULES00193 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Breath of Fire III - ULES00193 (/showthread.php?tid=91842) |
Breath of Fire III - ULES00193 - hyakki - 10-31-2012 r2810, BGM Audio might develop some slight distortion overtime (barely noticeable), "Enable saving GE screen to Textures instead of Memory" must be Unchecked to stop flickering in the graphics. RE: Breath of Fire III - ULES00193 - G3N50UL - 12-26-2012 May I inquire on what your configurations settings are to get 30 FPS. RE: Breath of Fire III - ULES00193 - Kaze - 01-04-2013 Hello! Hyakki, can you show your video settings? Because I have some glitches in the game and want to fix them. Its dialog border - invisible (without border) And flashing border in save/load menu windows - invisible too Thank you! RE: Breath of Fire III - ULES00193 - hyakki - 01-04-2013 my settings were [X] Use shaders (experimental) [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders) - [X] Use Media Engine [X] Decode audio files with SonicStage - [50] Maximum method size RE: Breath of Fire III - ULES00193 - Kaze - 01-05-2013 I already figured out with launcher. Changing display resolution solved my problem. Thank you anyway, my friend )) |