Time Travelers (JP) sound do not match - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Time Travelers (JP) sound do not match (/showthread.php?tid=93637) |
Time Travelers (JP) sound do not match - amanojaku - 11-06-2012 Hi guys, I have a little bit of problem with this game. The sound has some noise, and it doesn't sync with the movie. Could someone give me some advice on this? The movie are in realtime and it ran around 30 fps on my computer. On the log, there's some warning that says "WARN hle.sceAtrac3plus". I read somewhere in this forum that sonicstage doesn't support Atrac3+. Do you think if I use sound forge would solve the problem? I got one on my computer. Thanks, Spec: i5-2320 CPU @ 3.00GHz Quad Core GeForce GTX 560 SE Corsair DDR 3 @ 4GB x 4 (16 GB) Windows 7 Ultimate x64 jpcsp-2810 32/64 Java 7 32/64 RE: Time Travelers (JP) sound do not match - montcer9012 - 11-09-2012 You could keep trying since per day at least 1 build is release; for example r2832 is promoted with: "Small improvement in Atrac3 loop play." RE: Time Travelers (JP) sound do not match - amanojaku - 11-10-2012 (11-09-2012, 04:55 AM)montcer9012 Wrote: You could keep trying since per day at least 1 build is release; for example r2832 is promoted with: "Small improvement in Atrac3 loop play." Okay, thanks. RE: Time Travelers (JP) sound do not match - sum2012 - 11-15-2012 To amanojaku Don't worry, I have posted the unimplemented issue on the googlecode. Code: 22:21:56 WARN hle.sceAtrac3plus - CRI Server Manager - Unimplemented sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0 |