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Ben 10 - Alien Force - Vilgax Attacks -USA -ULUS10488
#1
r3605
after show logo,raise
Code:
java.lang.OutOfMemoryError: Java heap space
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadModule(ModuleMgrForUser.java:243)
    at jpcsp.HLE.modules150.ModuleMgrForUser.sceKernelLoadModuleByID(ModuleMgrForUser.java:346)


Attached Files
.txt   infolog.txt (Size: 21 KB / Downloads: 128)
.7z   compilerlog.7z (Size: 808.48 KB / Downloads: 165)
.txt   ModuleMgrForUserlog.txt (Size: 21.33 KB / Downloads: 125)
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#2
Code:
07:34:10 DEBUG hle.ModuleMgrForUser - FileAccess thread - sceKernelLoadModuleByID name='disc0:/PSP_GAME/USRDIR/psp_ben10.bin'
07:34:11 ERROR  runtime - FileAccess thread - Catched Throwable in RuntimeThread:
java.lang.OutOfMemoryError: Java heap space
    at jpcsp.HLE.modules150.ModuleMgrForUser.hleKernelLoadModule(ModuleMgrForUser.java:243)
    at jpcsp.HLE.modules150.ModuleMgrForUser.sceKernelLoadModuleByID(ModuleMgrForUser.java:346)
I've tried to fix this situation (reading a module from a large file) in r3607. Could you test it?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
r3607
Can move to Intro section

The game hang in
   
with loop sound

Code:
06:18:09  WARN       me - FMOD stream thread - Could not reset audio play position to 0


Attached Files
.txt   infolog.txt (Size: 28.91 KB / Downloads: 122)
.7z   sceAtrac3pluslog.7z (Size: 7.09 KB / Downloads: 159)
Reply
#4
r3632
hang with
atrac3plus - FMOD stream thread - Invalid start bit
in
   


Attached Files
.7z   sceAtrac3plus-log.7z (Size: 30.92 KB / Downloads: 161)
Reply
#5
r3637
The hang fixed.
Can move to playable


Attached Files
.txt   r3637og.txt (Size: 181.18 KB / Downloads: 120)
Reply


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