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Defense Technica (Trial) [NPUB31350]
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libfs.prx
- libio.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)


Attached Files
.7z   RPCS3.7z (Size: 35.95 KB / Downloads: 157)
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#2
UnityMain thread no longer dies with an access violation on sys_ppu_thread_create.
Game goes further but fails on decrypting/loading internal sprx libraries.
Still classified as Nothing though as it doesn't even open a GSFrame.

Relevant log resume:
   

TTY:
Code:
prx.c:sys_prx_load_module:Error: res(id)=0x8001113d
prx.c:sys_prx_load_module:Error: res(id)=0x8001113d

Full log:

.7z   NPUB31350.7z (Size: 43.18 KB / Downloads: 134)
(Build: 2845617)
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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