This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
RPCS3 Progress Report April 2017
#1
The April 2017 progress report is now live!

As usual there are big improvements this month, so take a look!
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#2
Wow, Skyrim is playable? Hope all those hacks soon will be merged with the main codebase.
Reply
#3
(04-30-2017, 04:44 PM)Firelink Bonfire Wrote: Wow, Skyrim is playable? Hope all those hacks soon will be merged with the main codebase.

It is certainly not at 1 fps Tongue
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#4
(04-30-2017, 04:44 PM)Firelink Bonfire Wrote: Wow, Skyrim is playable? Hope all those hacks soon will be merged with the main codebase.

Hacks like those are a big no-no. I believe that was just skipping errors, so won't be merged to master. Instead, fixing what causes the errors is the correct solution
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)