11-04-2015, 10:30 AM
This game was tested with revision 3eec9a5. The only problem with graphics is that during cutscenes, certain textures seem to stay in memory and appear randomly at the beginning or at the end of a cutscene. During cutscenes, the screen may occasionally flicker. The audio plays fine in this game while the log shows messages such as this during videos:
The game becomes unresponsive if a video is allowed to be played from start to finish. After the video ends, nothing can be triggered (no response to any buttons being pressed) to progress the game as the user sees a black screen.
This may be an interesting thing to note from the log:
Code:
05:08:37 WARN atrac3plus - SOUND_THREAD - GHA Phase shifting
05:08:37 WARN atrac3plus - SOUND_THREAD - GHA Phase shifting
05:08:37 WARN atrac3plus - SOUND_THREAD - GHA Phase shifting
This may be an interesting thing to note from the log:
Code:
04:56:47 WARN hle.IoFileMgrForUser - AR_THREAD - hleIoIoctl 0x0101000A unknown command, inlen=4, outlen=0
04:56:47 WARN hle.IoFileMgrForUser - AR_THREAD - hleIoIoctl indata[0]=0x000DAB29
04:56:47 INFO stdout - AR_THREAD - !Err! sceIoIoctl ahead error 0xFFFFFFFF