01-10-2016, 12:00 PM
(This post was last modified: 01-10-2016, 12:00 PM by BlackDaemon.)
Tested on recent master build. Shows a few intros, and plays sounds on black screen. Probably it goes ingame, but not sure. "LoadProgram exception bypass" hack used. Requires libSre LLE'd. SPU synchronization warnings disabled, because it makes log useless due to huge size.
Code:
SPU: W {SPU[0x4c] Thread (CellSpursKernel3)[0x03e74]} process_mfc_cmd: Sync channel 'BARRIER' ignored. (cmd=0xc0, lsa=0x0, ea=0x0, tag=0x1f, size=0x0)
Code:
RSX: E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(80,56-87): error X3004: undeclared identifier 'vec4'