01-29-2017, 07:09 PM
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Quote:E {PPU[0x1000000] Thread (main_thread) [0x011a12f4]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x40100000, mem_id=0x8000200, flags=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x011a12f4]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x4ff00000, mem_id=0x8000300, flags=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x011a12f4]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x40200000, mem_id=0x8000400, flags=0x0)
U {PPU[0x1000000] Thread (main_thread) [0x011a0ff4]} sysPrxForUser TODO: _sys_process_atexitspawn()
U {PPU[0x1000000] Thread (main_thread) [0x011a1194]} sysPrxForUser TODO: _sys_process_at_Exitspawn
E {PPU[0x1000000] Thread (main_thread) [0x00c5d3ac]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x1020a, alignment=0x10000000, alloc_addr=*0xd000f8d0)
U {PPU[0x1000000] Thread (main_thread) [0x00c57ffc]} sys_mmapper TODO: sys_mmapper_enable_page_fault_notification(addr=0x60000000, eq=0x8d000000)
F {PPU[0x1000000] Thread (main_thread) [0x00c3a440]} struct vm::access_violation thrown: Access violation writing address 0x60000000