This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Super Star Soldier [NPUF30010]
#1
Game Is Playable
But If Press Button "L1" For Show Software Manual Game Show Me Error
Quote:F {rsx::thread} class std::runtime_error thrown: Working buffer not big enough
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12../Common/ring_buffer_helper.h:64)

Video :
DX12

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libfs.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)

Show Error


Attached Files Thumbnail(s)
               

.7z   RPCS3.7z (Size: 38.01 KB / Downloads: 124)
Reply
#2
Game Now Playable whit Opengl and "L1" Working
Save / Load Working
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)