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The Elder Scrolls IV: Oblivion [BLES00163]
#1
First vid begins after Sewers (aka. Tutorial part), decided to skip that part to get out into the open world at first but it was played through.

Running on build: RPCS3 v0.0.2-6-4d2dbdb Alpha



Second video, Oblivion loading a savegame. Had to spam Continue to actually get it to load the save, and it did so.



Settings:
[Image: ps5bzdC.png]

[Image: Lt6FEXC.png]

Audio: XAudio2

Input: XInput


Attached Files
.zip   RPCS3.zip (Size: 917.17 KB / Downloads: 148)
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#2
Missing log / build commit information
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#3
rpcs3-v0.0.3-2017-07-26-f613901e_win64

Playable with latest master fps always over 10, outside is around 20 fps. Save/load works. One graphic glitch where rocks turn red for a few seconds and go back to normal.


Attached Files Thumbnail(s)
               

.rar   RPCS3Oblivion.rar (Size: 1.03 MB / Downloads: 162)
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#4
With a minimum frame rate of 10 at 3.3 ghz Skylake, 5 ghz i7-7700k (for example) should be maybe 50 % faster, which probably turns the minimum fps of 10 into 15... But reportedly it is usually much faster than that, only large areas in Imperial City dropping that low.

Moving to playable, I guess.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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