07-10-2011, 02:48 PM
Ugh, first off sorry for the lame question.
I can't seem to find anything that describes what the emulator settings actually do. So far I've got a game running perfectly fine and checked a bunch of boxes to make it look good, but I don't know how to continue.
I'm using a quad core AMD processor with 4gb RAM and an Nvidia GTS 250 graphics card. When I look at task manager cores 2+4 show 60% use while 1+3 show 30% use while in game. Total memory used sits at about 2gb with shaders enabled. 1.7gb with everything disabled.
Specifically what do the following settings do for framerate, quality, and compatibility:
Only GE graphics
Use vertex cache
Enable VAO
Enable saving GE screen to Textures instead of Memory
Enable decoding of indexed textures
Shader implementation for Stencil Test and Color Mask respectively
Thanks in advance, again sorry for the basic help question.
I can't seem to find anything that describes what the emulator settings actually do. So far I've got a game running perfectly fine and checked a bunch of boxes to make it look good, but I don't know how to continue.
I'm using a quad core AMD processor with 4gb RAM and an Nvidia GTS 250 graphics card. When I look at task manager cores 2+4 show 60% use while 1+3 show 30% use while in game. Total memory used sits at about 2gb with shaders enabled. 1.7gb with everything disabled.
Specifically what do the following settings do for framerate, quality, and compatibility:
Only GE graphics
Use vertex cache
Enable VAO
Enable saving GE screen to Textures instead of Memory
Enable decoding of indexed textures
Shader implementation for Stencil Test and Color Mask respectively
Thanks in advance, again sorry for the basic help question.