03-08-2013, 08:17 PM
I hope it is.
Is rpcs3 still alive?
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03-08-2013, 08:37 PM
Yes,slow,but it's still alive.Just have some patience as the ps3 hardware is difficult to emulate
03-09-2013, 06:26 PM
I wouldn't say that it is slow. The new revisions are coming rather frequently every week or two. So I would say that it's pretty alive and kicking
04-25-2013, 06:50 AM
it has been long time since new svn r62 came out. i wouldn't like to sound nasty but when we will see some progress. Is the project dead? Anyway whatever hapened u did great job
04-25-2013, 06:59 AM
metallicafor, project not dead, author (DH) was busy. I hope, soon we see update.
Hykem said he's also been working on the code, he's getting some stuff done.
This is core emulation stuff guys, they can't just commit every single line of code to the repository, that would only cause the application to be broken/buggy/glitchy/unstable/f*cked up for several revisions during some implementations. Things have to be done in big parts, that's why it takes so long to commit. And besides, the they're few people and they're doing pretty insane stuff (again, this is core emulation), and they have a LifeĀ©, they might want to take a break from times to times, that doesn't mean the project is dead. Most emulators I know waited for the Core to be somewhat decent before even going open source, if not more.. My Rig: OS: Windows 7 Professional 64bit SP1 CPU: AMD Phenom II X4 955 3.2 GHz Stock Graphics Card: Nvidia GeForce GTX 560 1GB GDDR5 Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision RAM: Geil 4GB Dual Channel @ 1600Mhz
04-26-2013, 08:34 AM
thanks to DH for that. he is a hero and he need to rest too
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