This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sky Fighter [NPUB30144]
#1
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Goes ingame using Vulkan and OpenGL.

With Vulkan, the game runs at 60 fps in the menus and ~15-30 during gameplay. Overall it feels a bit sluggish. Well, OpenGL is way worse at ~5-10 fps ingame (see screenshot #5).

The sound is very garbled, it stutters a lot. Even in the menus at 60 fps it sounds like the game was running much too slow.


Attached Files Thumbnail(s)
                   

.7z   log.7z (Size: 359.79 KB / Downloads: 121)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)