Looks like playable.
r1766
Load with decrypted boot.bin
Running with dynarec compiler (log level set to INFO)
Compability options used: None
r1766
Load with decrypted boot.bin
Code:
4000 [GUI] INFO emu - Jpcsp v0.5 1766
4141 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10331
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 3.72
REGION = 32768
TITLE = Need For Speed™ ProStreet
probably homebrew? false
4172 [GUI] DEBUG hle - Loading HLE firmware up to version 372
4219 [GUI] INFO emu - Loading global compatibility settings
4219 [GUI] INFO ge - Only GE Graphics: false
4328 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
4328 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
4344 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
4344 [GUI] INFO memory - Ignore invalid memory access: false
4344 [GUI] DEBUG emu - No patch file found for this game
4562 [GUI] DEBUG runtime - RuntimeContext.reset
4859 [GUI] DEBUG hle - Loading HLE firmware up to version 372
4906 [GUI] DEBUG emu - Loader: Relocation required (PRX)
4906 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08C203D4 - 08C203D4
5000 [GUI] DEBUG memory - PH#1: loading program 08C203D8 - 08C23078 - 08C86A7C
5000 [GUI] DEBUG memory - PH alloc consumption 00482A7C (mem 00063A04)
5000 [GUI] DEBUG memory - .bss: clearing section 08C23080 - 08C86A7C (len 000639FC)
5016 [GUI] DEBUG memory - .rel.text: relocating 142306 entries
5109 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
5141 [GUI] DEBUG memory - .rel.lib.stub: relocating 87 entries
5141 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
5141 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
5141 [GUI] DEBUG memory - .rel.rodata: relocating 4920 entries
5141 [GUI] DEBUG memory - .rel.data: relocating 9391 entries
5156 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
5156 [GUI] DEBUG memory - .rel.cplinit: relocating 566 entries
5156 [GUI] DEBUG memory - .rel.linkonce.d: relocating 713 entries
5156 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 6 entries
5156 [GUI] INFO emu - Found ModuleInfo name:'nfsGame' version:0101 attr:00000000 gp:00000000
5156 [GUI] DEBUG memory - Reserving 0x482A7C bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
5156 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x482A7C, addr=0x08804000: returns 0x08804000
5156 [GUI] INFO emu - Found 264 imports from 29 modules
5187 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804DF0
5187 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088051C8
5187 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
5187 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
5187 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08B95F90
5187 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03070010
5187 [GUI] INFO emu - 264 NIDS mapped
5187 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
5328 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
5328 [GUI] DEBUG runtime - Switching to Thread root
5328 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5437 [GUI] INFO ge - OpenGL version: 2.1.2
5469 [GUI] INFO ge - Using VBO
Compability options used: None