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Armored Core 4 [BLES00039]
#1
Settings:
Interpreter F
Recompiler (ASMJIT)
OpenGL (Vulkan & D3D12 crashes rpcs3)
LLM Automatic

Code:
RPCS3 v0.0.2-3-8055d83 Alpha
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/sw.ini”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x0e264] Branch-to-next with $LR


Attached Files
.zip   RPCS3.zip (Size: 73 KB / Downloads: 165)
Desktop: i7 7700K / MSI 980Ti / 32G RAM
Reply
#2
Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#3
(05-09-2017, 03:29 PM)Annie Wrote: Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game

Tested in b9ebf59.

Core

PPU: Interpreter (fast)
SPU: Interpreter (precise)

LLE Modules
Automatic

Graphics

- OpenGL
- 1920x1080
- Off (Frame limit)

Audio

- XAudio2

Quote:RPCS3 v0.0.2-3-b9ebf59 Alpha
E {PPU[0x1000000] Thread (main_thread) [0x00f7cee4]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/sw.ini”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x00f7cee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x00ed7f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE
E {PPU[0x1000000] Thread (main_thread) [0x00cdedd0]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x00cdfe34]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x0e264] Branch-to-next with $LR

(05-09-2017, 03:29 PM)Annie Wrote: Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game

I used to put all BD rips in the same folder as the PSN games, Katamari works pretty well that way, is there a problem with that?


Attached Files
.zip   RPCS3.zip (Size: 57.09 KB / Downloads: 169)
Desktop: i7 7700K / MSI 980Ti / 32G RAM
Reply
#4
Armored Core 4 only runs at 720p. Would be better to also adjust the resolution. Setting it too high can lead to problems.

Also: It could be that it just doesn't work currently.
Reply
#5
(05-09-2017, 10:39 PM)Keksus Wrote: Armored Core 4 only runs at 720p. Would be better to also adjust the resolution. Setting it too high can lead to problems.

Also: It could be that it just doesn't work currently.

Good to know! I didn't think that!
Changed my standard setting to 720p Big Grin

But sadly that wasn't the problem :/
I retested that way all combinations and it gives me everytime the same log.
Desktop: i7 7700K / MSI 980Ti / 32G RAM
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#6
Seems like it just doesn't work currently. Not much you can do besides waiting until the emulator made more progress.
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