04-14-2013, 03:15 AM
(04-12-2013, 06:50 PM)gid15 Wrote: A draft implementation for the circular buffer is now available in r3096. Could you re-test and post an updated log?Confirmed that background music in menus and levels no longer cuts off early.
It still doesn't loop (it does complete one playthrough).
It will play 1 iteration again when you switch areas (presumably because there's a script cue to begin it again).