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mmapper error
#1
I'm getting this error:
E {PPU[1] Thread (CPUThread)[0x007f5118]} sys_mmapper error: sys_mmapper_map_memory failed!

a lot of them. And at the end of log is:
E {PPU[1] Thread (CPUThread)[0x002c8ce8]} Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x0 (Unknown func id: 0x00000000))


in God of War 3 demo and full version. Only in those games.
Does anybody know, what to do with it?
#2
Yeah, those games are not going to work. In case you missed it, the only thing rpcs3 really runs is... nothing.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
#3
(09-23-2014, 07:17 PM)ssshadow Wrote: Yeah, those games are not going to work. In case you missed it, the only thing rpcs3 really runs is... nothing.

Well, it's not entirely true now) It runs ... something Wink.
#4
(09-23-2014, 07:16 PM)Patrikb56 Wrote: I'm getting this error:
E {PPU[1] Thread (CPUThread)[0x007f5118]} sys_mmapper error: sys_mmapper_map_memory failed!

a lot of them. And at the end of log is:
E {PPU[1] Thread (CPUThread)[0x002c8ce8]} Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x0 (Unknown func id: 0x00000000))


in God of War 3 demo and full version. Only in those games.
Does anybody know, what to do with it?

What to do? Huh You can implement mmapper functions, for example, I don't know...
#5
(09-24-2014, 10:03 AM)NekotekinaHito Wrote:
(09-23-2014, 07:16 PM)Patrikb56 Wrote: I'm getting this error:
E {PPU[1] Thread (CPUThread)[0x007f5118]} sys_mmapper error: sys_mmapper_map_memory failed!

a lot of them. And at the end of log is:
E {PPU[1] Thread (CPUThread)[0x002c8ce8]} Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x0 (Unknown func id: 0x00000000))


in God of War 3 demo and full version. Only in those games.
Does anybody know, what to do with it?

What to do? Huh You can implement mmapper functions, for example, I don't know...

Haha, nice joke...ha, not...really Big Grin
#6
(09-24-2014, 12:33 PM)Darkriot Wrote:
(09-24-2014, 10:03 AM)NekotekinaHito Wrote: What to do? Huh You can implement mmapper functions, for example, I don't know...

Haha, nice joke...ha, not...really Big Grin

Good, because it's not a joke. Things don't get done via magic and wishes.
#7
(09-24-2014, 12:35 PM)derpf Wrote: Good, because it's not a joke. Things don't get done via magic and wishes.

Yea, ofc.
#8
(09-24-2014, 01:15 PM)Darkriot Wrote:
(09-24-2014, 12:35 PM)derpf Wrote: Good, because it's not a joke. Things don't get done via magic and wishes.

Yea, ofc.

Sorry for that stupid question. I know, it needs to be implemented, but I asked, because it didn't happen before and I was affraid, that the data files are corrupted. Sorry for possible mistakes. I don't have a dictionary in the hand.


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