08-18-2014, 04:33 AM
Shows some texture in RSX debugger.
LittleBigPlanet [NPUA80472]
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Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Look what I got here boys.
Novo no RPCS3? Não seja BR, tome alguns links úteis:
RPCS3 para recém-chegados Diretrizes para novos jogos Vocabulário na emulação i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM (10-13-2016, 07:17 PM)Kilowog01 Wrote: Look what I got here boys. LLE libsre and those TODO: cellSpurs* will disappear. libsre and libspurs_jq should always be used for every game.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
(10-13-2016, 07:45 PM)ssshadow Wrote:The problem is that with it enabled I could not see this screen. I updated the rpcs3 and now everything seems ok with it.(10-13-2016, 07:17 PM)Kilowog01 Wrote: Look what I got here boys.
Novo no RPCS3? Não seja BR, tome alguns links úteis:
RPCS3 para recém-chegados Diretrizes para novos jogos Vocabulário na emulação i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
rpcs3-v0.0.1-2017-02-23-1700dc12_win64
Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libio.prx (It makes everything darker) - librtc.prx - libspurs_jq.prx - libsre.prx - libsysutil_np.prx(It makes everything reddish) These are requested in the logs but cause runtime_error - libhttp.prx - libssl.prx - libsysutil_np2.prx - libsysutil_np_trophy.prx - libsysutil_userinfo.prx - libnet.prx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) Video: Adapter: NVIDIA GeForce GTX 1080 Renderer: OpenGL Resolution: 1280x720 LOG: https://mega.nz/#!TF1WmYiQ!bReqH8WfbHZDt...L1_HxJyJy4 Adding these two issues to the fonts and square icons, is not it time for a report on github?
Novo no RPCS3? Não seja BR, tome alguns links úteis:
RPCS3 para recém-chegados Diretrizes para novos jogos Vocabulário na emulação i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
02-24-2017, 12:32 AM
KD-11 talked about the font issue on Discord, known unimplemented stuff.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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