01-31-2017, 11:04 PM
Version https://github.com/RPCS3/rpcs3/commit/b7...934ebeaae6
All settings by default.
No LLE.
Log is attached.
All settings by default.
No LLE.
Log is attached.
The following warnings occurred: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Warning [2] Undefined variable $thumblist - Line: 1021 - File: inc/functions_post.php PHP 8.2.26 (Linux)
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Duke Nukem 3D: Megaton Edition [NPEB01882]
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01-31-2017, 11:04 PM
Version https://github.com/RPCS3/rpcs3/commit/b7...934ebeaae6
All settings by default. No LLE. Log is attached.
02-01-2017, 12:25 AM
Please don't post results on Nothing of games that don't run without LLE, at this stage most don't.
The log indicates it needs librtc and maybe libfs.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Goes ingame (maybe even playable) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL.
~60fps with LLVM on OpenGL and GPU texture scaling. ~30fps with LLVM on D3D12. ~15fps with LLVM on Vulkan.
i5-6500@3.2GHz | GTX960 2GB | 32GB DDR4
04-17-2017, 01:58 PM
Does save/load work? It is probably playable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Save/load works.
Controls seem laggy and weird.
i5-6500@3.2GHz | GTX960 2GB | 32GB DDR4
04-17-2017, 03:12 PM
Moving to ingame at least...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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