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Star Wars Battlefront: Elite Squadron - US - ULUS10390
#11
(05-02-2011, 07:38 PM)gid15 Wrote:
(05-02-2011, 06:09 PM)Hykem Wrote:
(05-02-2011, 04:55 PM)BlackDaemon Wrote: 109810 [user_main] WARN hle.sceNetInet - sceNetInetSocket unsupported type=3, domain=2, protocol=1

Oh, it's using a RAW socket...
Can we support this in JPCSP with the current implementation, gid?
RAW sockets is not directly supported by Java, but I have found a library adding RAW socket support (http://www.savarese.com/software/rocksaw/).
The Adhoc network protocol is also not supported by Java... Sad
RAW sockets have now been implemented in r2137 using rocksaw.
Reply
#12
Broken in r2209.

r2367
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
4338 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
4396 [user_main] INFO  stdout - sceKernelTotalFreeMemSize: 18687488 bytes

4397 [user_main] INFO  stdout - sceKernelMaxFreeMemSize: 18684928 bytes

4398 [user_main] INFO  stdout - Heap size: 17617920 bytes

4968 [Callbacks] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=23
14181 [Callbacks] INFO  hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x20
14184 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
14185 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
14187 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
14188 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
14189 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
14190 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
14190 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET loaded
14209 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=0, pixelformat=0, syncType=1) bad bufferwidth
14211 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=0, pixelformat=3, syncType=1) bad bufferwidth
14212 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
14280 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e240_size0xaeec flags = 1 permissions = 0777
14323 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7df30_size0x46d4 flags = 1 permissions = 0777
14345 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80b80_size0x977a flags = 1 permissions = 0777
14377 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80a90_size0x1f66 flags = 1 permissions = 0777
14391 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80ac0_size0x394 flags = 1 permissions = 0777
14404 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80af0_size0x930 flags = 1 permissions = 0777
14417 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x809d0_size0x585 flags = 1 permissions = 0777
14430 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x807f0_size0x160c flags = 1 permissions = 0777
14443 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80820_size0x668 flags = 1 permissions = 0777
14456 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80850_size0xa79 flags = 1 permissions = 0777
14469 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x807c0_size0x90d flags = 1 permissions = 0777
14482 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80880_size0x45c flags = 1 permissions = 0777
14495 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80760_size0x70d1 flags = 1 permissions = 0777
14514 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x808b0_size0x18f7e flags = 1 permissions = 0777
14549 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7ef30_size0x50 flags = 1 permissions = 0777
14626 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e260_size0x136e4 flags = 1 permissions = 0777
14657 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7df10_size0x8558 flags = 1 permissions = 0777
14708 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x88a80_size0x12788e flags = 1 permissions = 0777
14719 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80c20_size0x3f2819a flags = 1 permissions = 0777
16663 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e260_size0x136e4 flags = 1 permissions = 0777
16683 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e810_size0x1480 flags = 1 permissions = 0777
16696 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x80690_size0x61cb6 flags = 1 permissions = 0777
17341 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e5b0_size0x4213 flags = 1 permissions = 00
17354 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7e2a0_size0x4213 flags = 1 permissions = 00
17376 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x35910_size0x2745 flags = 1 permissions = 0777
Code:
...
49904 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=594 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49905 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49905 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49905 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49906 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4C300
49906 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
49907 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49907 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49908 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49908 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49908 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4C700
49908 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
49909 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49909 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49910 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49910 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49910 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4CB00
49910 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=594, callbacks=false
49911 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=594 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49911 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49911 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None)' after reschedule
49912 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=1e name:'Callbacks'
49912 [Callbacks] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
49913 [Callbacks] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
49913 [Callbacks] DEBUG hle.ThreadManForUser - End of Interrupt
49913 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=20000, callbacks=true
49914 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=20000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
49914 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49914 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49914 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4CF00
49915 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=594, callbacks=false
49915 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=594 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49915 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49916 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49916 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49916 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4D300
49916 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=596, callbacks=false
49916 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=596 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49917 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49918 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49918 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49918 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4D700
49918 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=596, callbacks=false
49918 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=596 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49918 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49920 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49920 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49920 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4DB00
49920 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
49921 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
49922 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
49923 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49923 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49923 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x11 name='Asura mutex' signal=1
49923 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x10 name='Asura mutex' signal=1
49924 [Simple-audio thread] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] 0x08D4BF00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
49924 [Simple-audio thread] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x08D4BF00)
49924 [Simple-audio thread] DEBUG hle.sceAudio - free buffer 1729470192
49925 [Simple-audio thread] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1729470192, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
49925 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x47
49925 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x10,signal=1,timeout=0x0) callbacks=false
49926 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'Asura mutex' fast check succeeded
49926 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x47
49927 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x11,signal=1,timeout=0x0) callbacks=false
49927 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'Asura mutex' fast check succeeded
49927 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x47
49927 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08DDC180
49928 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
49928 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=0, pitch=0x1000
49928 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=0, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49929 [Simple-audio thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
49929 [Simple-audio thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
49930 [Simple-audio thread] DEBUG hle.ThreadManForUser - End of Interrupt
49930 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=1, pitch=0x1000
49930 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=1, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49931 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=2, pitch=0x1000
49931 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=2, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49931 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=3, pitch=0x1000
49932 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=3, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49932 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=4, pitch=0x1000
49932 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=4, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49933 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=5, pitch=0x1000
49933 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=5, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49934 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=6, pitch=0x1000
49934 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None)' after reschedule
49935 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=1e name:'Callbacks'
49935 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=20000, callbacks=true
49935 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=20000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
49936 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None)' after reschedule
49936 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=47 name:'Simple-audio thread'
49936 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=6, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49936 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=7, pitch=0x1000
49937 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=7, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49937 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=8, pitch=0x1000
49938 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=8, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49938 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=9, pitch=0x1000
49938 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=9, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49939 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=10, pitch=0x1000
49939 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=10, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49940 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=11, pitch=0x1000
49940 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=11, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49940 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=12, pitch=0x1000
49941 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=12, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49941 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=13, pitch=0x1000
49941 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=13, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49942 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=14, pitch=0x1000
49942 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=14, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49942 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08DDC180, voice=15, pitch=0x1000
49942 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08DDC180, voice=15, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
49943 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08DDC180, out=0x08D4DF00
49943 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=594, callbacks=false
49944 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=594 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
...
Code:
------------------------------------------------------------
Thread ID - 0x00000047
Th Name   - Simple-audio thread
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x80420000
a0:0x08DDC180 a1:0x00000008 a2:0x00001000 a3:0x00001000
t0:0x80420000 t1:0x00000000 t2:0x00000007 t3:0x80420000
t4:0x00000000 t5:0x00000001 t6:0x08DE0000 t7:0x08DE0000
s0:0x08D4BE10 s1:0x00000008 s2:0x00000100 s3:0xFFFFFFFF
s4:0x00000030 s5:0x08D50000 s6:0x08D50000 s7:0x08D60000
t8:0x08DE0000 t9:0x09FFF424 k0:0x09FAAB00 k1:0x00000000
gp:0x00000000 sp:0x09FAAA10 fp:0x00000000 ra:0x08B8FD08
0x089466D4: 0x27BDFF90 - addiu      $sp, $sp, -112
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Atrac File-Cache[1]' ID: 0x0045 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0892AA14 Stack: 0x09FAAC00 - 0x09FB4C00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0044) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Simple-audio thread' ID: 0x0047 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089466D4 Stack: 0x09FA2C00 - 0x09FAAC00 Stack Size: 0x00008000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 595 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'rebConnectMonitor' ID: 0x0051 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08B514F4 Stack: 0x09F96400 - 0x09F98C00 Stack Size: 0x00002800
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0053) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Atrac File-Cache[0]' ID: 0x0041 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0892AA14 Stack: 0x09FB4C00 - 0x09FBEC00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0040) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Loading Thread' ID: 0x004E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0892AA14 Stack: 0x09F98C00 - 0x09FA2C00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x004D) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08B736C8 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Callbacks' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0892B500 Stack: 0x09FBEC00 - 0x09FBFC00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 20000 us, rest 2630 us) Us: 20000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01724514 24266004 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  XX]
Fragmented memory: 000DBA00 899584 bytes
[               X                                            XXXX]
------------------------------------------------------------
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#13
(11-06-2011, 06:36 PM)BlackDaemon Wrote: Broken in r2209.
Sorry, I just saw your report now... Sad
It is now better in r2490?

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#14
using r 3237
still goes ingame
no problems so far
here is an info log


Attached Files
.zip   log.zip (Size: 395.84 KB / Downloads: 148)
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