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Eragon - USA - ULUS10146
#1
r2068
Code:
2724 [GUI] INFO  emu - Java version: 1.6.0_23 (1.6.0_23-b05)
2724 [GUI] INFO  emu - Jpcsp v0.6
2726 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10146
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.03
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = Eragon™
probably homebrew? false
2731 [GUI] DEBUG hle - Loading HLE firmware up to version 271
2736 [GUI] INFO  emu - Loading global compatibility settings
2736 [GUI] INFO  ge - Only GE Graphics: false
2765 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2766 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2766 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2766 [GUI] INFO  memory - Ignore invalid memory access: false
2770 [GUI] DEBUG emu - No patch file found for this game
2919 [GUI] DEBUG hle - Loading HLE firmware up to version 271
2937 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2937 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08AF9944 - 08AF9944
2959 [GUI] DEBUG memory - PH#1: loading program 08AF9948 - 08AFC7FC - 08C2F628
2960 [GUI] DEBUG memory - PH alloc consumption 0042B628 (mem 00132E2C)
2960 [GUI] DEBUG memory - .bss: clearing section 08AFC800 - 08C2F628 (len 00132E28)
2962 [GUI] DEBUG memory - .rel.text: relocating 91793 entries
3015 [GUI] DEBUG memory - .rel.text.collision: relocating 67 entries
3016 [GUI] DEBUG memory - .rel.text.sortAndCullScene: relocating 119 entries
3016 [GUI] DEBUG memory - .rel.text.updateNodeGraph: relocating 89 entries
3017 [GUI] DEBUG memory - .rel.text.syncSkeleton: relocating 51 entries
3017 [GUI] DEBUG memory - .rel.text.drawing: relocating 209 entries
3017 [GUI] DEBUG memory - .rel.text.renderCommon: relocating 59 entries
3018 [GUI] DEBUG memory - .rel.text.renderMeshInstances: relocating 115 entries
3018 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
3018 [GUI] DEBUG memory - .rel.lib.stub: relocating 81 entries
3019 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
3019 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
3019 [GUI] DEBUG memory - .rel.rodata: relocating 2401 entries
3021 [GUI] DEBUG memory - .rel.data: relocating 13413 entries
3030 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
3030 [GUI] DEBUG memory - .rel.cplinit: relocating 414 entries
3030 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 5 entries
3030 [GUI] DEBUG memory - .rel.linkonce.d: relocating 1002 entries
3032 [GUI] INFO  emu - Found ModuleInfo name:'main' version:0101 attr:00000000 gp:00000000
3032 [GUI] DEBUG memory - Reserving 0x42B628 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
3032 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x42B628, addr=0x08804000: returns 0x08804000
3034 [GUI] DEBUG emu - Processing Import #0: ModuleMgrForUser
s_modulename    08AB8578
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            08AB8B44
s_text            08AA632C

3035 [GUI] DEBUG emu - Processing Import #1: IoFileMgrForUser
s_modulename    08AB8590
s_version        0011
s_flags            4001
s_size            0005
s_imports        0008
s_nid            08AB8B24
s_text            08AA62EC

3035 [GUI] DEBUG emu - Processing Import #2: Kernel_Library
s_modulename    08AB85A8
s_version        0011
s_flags            0001
s_size            0005
s_imports        0002
s_nid            08AB8B1C
s_text            08AA62DC

3036 [GUI] DEBUG emu - Processing Import #3: LoadExecForUser
s_modulename    08AB85BC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08AB8B14
s_text            08AA62CC

3037 [GUI] DEBUG emu - Processing Import #4: sceSuspendForUser
s_modulename    08AB85D0
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08AB8B08
s_text            08AA62B4

3037 [GUI] DEBUG emu - Processing Import #5: StdioForUser
s_modulename    08AB85E8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08AB8AFC
s_text            08AA629C

3038 [GUI] DEBUG emu - Processing Import #6: SysMemUserForUser
s_modulename    08AB85FC
s_version        0011
s_flags            4000
s_size            0005
s_imports        0007
s_nid            08AB8AE0
s_text            08AA6264

3039 [GUI] DEBUG emu - Processing Import #7: ThreadManForUser
s_modulename    08AB8614
s_version        0011
s_flags            4001
s_size            0005
s_imports        001F
s_nid            08AB8A64
s_text            08AA616C

3039 [GUI] DEBUG emu - Processing Import #8: UtilsForUser
s_modulename    08AB862C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0006
s_nid            08AB8A4C
s_text            08AA613C

3040 [GUI] DEBUG emu - Processing Import #9: sceCtrl
s_modulename    08AB8640
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08AB8A40
s_text            08AA6124

3040 [GUI] DEBUG emu - Processing Import #10: sceDisplay
s_modulename    08AB864C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08AB8A2C
s_text            08AA60FC

3041 [GUI] DEBUG emu - Processing Import #11: sceGe_user
s_modulename    08AB865C
s_version        0011
s_flags            4001
s_size            0005
s_imports        000A
s_nid            08AB8A04
s_text            08AA60AC

3042 [GUI] DEBUG emu - Processing Import #12: sceRtc
s_modulename    08AB866C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            08AB8A00
s_text            08AA60A4

3042 [GUI] DEBUG emu - Processing Import #13: sceUmdUser
s_modulename    08AB8678
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08AB89F0
s_text            08AA6084

3043 [GUI] DEBUG emu - Processing Import #14: sceNet
s_modulename    08AB8688
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08AB89DC
s_text            08AA605C

3043 [GUI] DEBUG emu - Processing Import #15: sceNetAdhoc
s_modulename    08AB8694
s_version        0011
s_flags            0009
s_size            0005
s_imports        0010
s_nid            08AB899C
s_text            08AA5FDC

3044 [GUI] DEBUG emu - Processing Import #16: sceNetAdhocctl
s_modulename    08AB86A4
s_version        0011
s_flags            0009
s_size            0005
s_imports        000D
s_nid            08AB8968
s_text            08AA5F74

3044 [GUI] DEBUG emu - Processing Import #17: sceNetAdhocMatching
s_modulename    08AB86B8
s_version        0011
s_flags            0009
s_size            0005
s_imports        0009
s_nid            08AB8944
s_text            08AA5F2C

3045 [GUI] DEBUG emu - Processing Import #18: sceWlanDrv
s_modulename    08AB86D0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08AB893C
s_text            08AA5F1C

3046 [GUI] DEBUG emu - Processing Import #19: sceMpeg
s_modulename    08AB86E0
s_version        0011
s_flags            0009
s_size            0005
s_imports        001B
s_nid            08AB88D0
s_text            08AA5E44

3046 [GUI] DEBUG emu - Processing Import #20: sceUtility
s_modulename    08AB86EC
s_version        0011
s_flags            4001
s_size            0005
s_imports        001B
s_nid            08AB8864
s_text            08AA5D6C

3047 [GUI] DEBUG emu - Processing Import #21: scePower
s_modulename    08AB86FC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            08AB8860
s_text            08AA5D64

3047 [GUI] DEBUG emu - Processing Import #22: sceSasCore
s_modulename    08AB870C
s_version        0011
s_flags            4009
s_size            0005
s_imports        0015
s_nid            08AB880C
s_text            08AA5CBC

3048 [GUI] DEBUG emu - Processing Import #23: sceAudio
s_modulename    08AB871C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0009
s_nid            08AB87E8
s_text            08AA5C74

3048 [GUI] DEBUG emu - Processing Import #24: sceAtrac3plus
s_modulename    08AB872C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000B
s_nid            08AB87BC
s_text            08AA5C1C

3049 [GUI] DEBUG emu - Processing Import #25: sceLibFont
s_modulename    08AB8740
s_version        0011
s_flags            0009
s_size            0005
s_imports        0009
s_nid            08AB8798
s_text            08AA5BD4

3049 [GUI] DEBUG emu - Processing Import #26: InterruptManager
s_modulename    08AB8750
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08AB878C
s_text            08AA5BBC

3050 [GUI] INFO  emu - Found 245 imports from 27 modules
3050 [GUI] DEBUG emu - Processing header #0: main
modulename    00000000
version        0000
attr        8000
size        04
vcount        03
fcount        0002
resident        08AB8764

3051 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x0890BF9C
3051 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x0890C36C
3051 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AB8540
3051 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
3052 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
3052 [GUI] INFO  emu - 245 NIDS mapped
3054 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3055 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3056 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3056 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3056 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3432 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3438 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3443 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3447 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3451 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3455 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3459 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3463 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3466 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3470 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3474 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3477 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3481 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3485 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3488 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3492 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3492 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3494 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3553 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3553 [GUI] INFO  ge - OpenGL version: 4.1.0
3553 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3554 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3554 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3560 [GUI] INFO  ge - Using VBO
3596 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3597 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3598 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3624 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3624 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3625 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Use non-native fonts from flash0 folder


Attached Files Thumbnail(s)
                                           
Reply
#2
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage, Use non-native fonts from flash0 folder
Code:
...
88506 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 7: (2x1)@0x092DCC60 -> (1x1)@0x092DCCE0
88528 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 7: (2x1)@0x092DCC60 -> (1x1)@0x092DCCE0
88541 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 7: (2x1)@0x092DCC60 -> (1x1)@0x092DCCE0
...
137907 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 5: (1x2)@0x092808D0 -> (1x1)@0x092808E0
137908 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 5: (1x2)@0x092808D0 -> (1x1)@0x092808E0
137908 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 5: (1x2)@0x09280650 -> (1x1)@0x09280660
...


Attached Files
.zip   ULUS10146_r2437_dynarec_info_video_media_hacks.zip (Size: 20.14 KB / Downloads: 149)
Reply
#3
ADHOC connection test. Can't create Host game, it returns to Host/Join game menu.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server
Code:
37446 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
37447 [user_main] WARN  hle.sceNet - PARTIAL: sceNetGetMallocStat (statAddr=0x9ffeb80)
37448 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
37449 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x09A9947C
37450 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x895a7b0, adhocctlHandlerArg=0x0)
37453 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x895efc4, adhocctlHandlerArg=0x8b001f0)
37455 [user_main] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09A99430, netAction=2, title=EragonLB, timeout=0]
37576 [user_main] WARN  hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingInit: memsize=0x8000
37577 [user_main] WARN  hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate mode=1, maxPeers=8, port=1, bufSize=2048, helloDelay=1000000, pingDelay=1000000, initCount=5, msgDelay=500000, callback=0x0895A6F8
37579 [user_main] WARN  hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart matchingId=128, evthPri=54, evthStack=0x2000, inthPri=54, inthStack=0x2000, optLen=144, optData=0x08C1A118:
0x08C1A118 76726573 00007265 00000000 00000000  >server..........<
0x08C1A128 00000000 00000000 00000000 00000000  >................<
0x08C1A138 00000000 00000000 00000000 00000000  >................<
0x08C1A148 00000000 00000000 00000000 00000000  >................<
0x08C1A158 00000000 00000000 00000000 00000000  >................<
0x08C1A168 00000000 00000000 00000000 00000000  >................<
0x08C1A178 00000000 00000000 00000000 00000000  >................<
0x08C1A188 00000000 00000000 00000000 00000000  >................<
0x08C1A198 00010000 000A0101 01020204 08AFB14C  >............L...<
37587 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpCreate macAddr=0x09A9948C(C6:62:4A:6C:27:90), port=777, bufsize=12288, unk1=0
37589 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpListen scrMacAddr=0x09A9948C(C6:62:4A:6C:27:90), srcPort=80, bufSize=0x3000, retryDelay=500000, retryCount=20, queue=5, unk1=0
37591 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv id=134, srcMacAddr=0x09FFF494, portAddr=0x09FFF49A, data=0x08AFD1F0, dataLengthAddr=0x09FFF49C(12288), timeout=0, nonblock=1
37612 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=136, peerMacAddr=0x09FFF430, peerPort=0x09FFF438, timeout=0, nonblock=1
37613 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv id=134, srcMacAddr=0x09FFF494, portAddr=0x09FFF49A, data=0x08AFD1F0, dataLengthAddr=0x09FFF49C(12288), timeout=0, nonblock=1
37630 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=136, peerMacAddr=0x09FFF430, peerPort=0x09FFF438, timeout=0, nonblock=1
37631 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpSend id=134, destMacAddr=0x08AFD1E0(FF:FF:FF:FF:FF:FF), port=777, data=0x08C20BE0, len=18, timeout=0, nonblock=1, data:
0x08C20BE0 00000080 00000001 00000923 AB7D0000  >........#.....}.<
0x08C20BF0 3C88                                 >.<<
37649 [user_main] WARN  hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStop matchingId=128
37649 [user_main] WARN  hle.sceNetAdhocMatching - PARTIAL: sceNetAdhocMatchingDelete matchingId=128
37650 [user_main] WARN  hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingTerm
37650 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpDelete id=134, unk=0
37651 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
37651 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF500 returning 0
37652 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlDelHandler (adhocctlHandler=0xad01)
37653 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlTerm
37653 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocTerm
37654 [user_main] WARN  hle.sceNet - IGNORING: sceNetTerm
37654 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
37654 [user_main] WARN  hle.sceNet - PARTIAL: sceNetGetMallocStat (statAddr=0x9fff460)
37654 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
37655 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x09A9947C
37655 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x895a7b0, adhocctlHandlerArg=0x0)
37655 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x895efc4, adhocctlHandlerArg=0x8b001f0)
37656 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=136, peerMacAddr=0x09FFF430, peerPort=0x09FFF438, timeout=0, nonblock=1
37660 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFEBF4 returning 0
37662 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlDelHandler (adhocctlHandler=0xad03)
37664 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlTerm
37666 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocTerm
37668 [user_main] WARN  hle.sceNet - IGNORING: sceNetTerm
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#4
using r 3237
still goes ingame
few problems so far
alot of the screen only show half the screen
after you save your game it goes straight to the Main Menu which is wrong
it is supposed to say Save complete and you have to press circle (Back ) for it continue to the Main Menu
during the intro there are a few glitches
ingame no problems so far
here is an info log


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.zip   log.zip (Size: 305.33 KB / Downloads: 165)
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