This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Namco Museum Battle Collection - ULUS10035
#1
Namco Museum Battle Collection - ULUS10035
using r2562
this runs really good on the 32 bit version (haven't tested all the games yet)
but crashes out the emulator on the 64 bit version just after the NAMCO loading screen


Attached Files Thumbnail(s)
           

.zip   log.html.zip (Size: 3.61 KB / Downloads: 152)
Reply
#2
using r 2954
no problems on the 64 bit version
here is an info log


Attached Files
.zip   log.zip (Size: 4.26 KB / Downloads: 167)
.zip   profiler.zip (Size: 100.23 KB / Downloads: 162)
Reply
#3
The only game worth caring about in the collection is Pac-Man Arrangement, but unfortunately, the models do not render correctly (missing geometry?). They are just squares and some have polygon spikes.

I've tried every Video setting and various combinations but nothing seemed to resolve the problem. Maybe I'm missing something?

See screenshot.


Attached Files Thumbnail(s)
   
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply
#4
using r 3680
using the external software render the car is not draw correctly (spline bezier problem ??)
here is an info log


Attached Files Thumbnail(s)
   

.zip   log.zip (Size: 3.59 KB / Downloads: 143)
Reply
#5
(01-13-2015, 07:14 AM)nash67 Wrote: using the external software render the car is not draw correctly (spline bezier problem ??)
Is there any improvement with the external software renderer f4cd685?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#6
the wheels are still not drawn properly


Attached Files Thumbnail(s)
   
Reply
#7
using jpcsp revision b735ab6
the wheels are still not drawn properly (spline bezier problem)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)