r2827
after the initial advertising/warning screens the game crashes with a compiling an invalid address error.
after the initial advertising/warning screens the game crashes with a compiling an invalid address error.
Dream C Club Portable - ULJS00333
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r2827
after the initial advertising/warning screens the game crashes with a compiling an invalid address error.
11-03-2012, 09:38 PM
maybe this error
Code: 18:59:17 ERROR hle.ThreadManForUser - user_main - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
03-30-2013, 05:56 AM
using r 3080
still crashes out after a few developers screens here is a compiler log
using r 3199
gets past the developers screens now but is stuck on this screen (pic1)(no camera) here is an info log
07-01-2013, 03:34 PM
Code: 20:25:50 INFO hle.sceUtility - user_main - sceUtilityScreenshotInitStart 0x09AF7BF0-0x09AF7F94:
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
07-01-2013, 04:52 PM
nope, no noticable changes. the game still stops at the same screen, with the 'no camera' symbol flashing periodically.
08-26-2013, 08:42 AM
using r 3369
now there is nothing but a black screen after the developers screens (supposed to be the title screen) not even the camera symbol here is a compiler log i just tried this game on my psp and you don't need a camera for this game
This game is using sceUtilityScreenshot which is unknown:
Code: 16:35:23 INFO hle.sceUtility - user_main - sceUtilityScreenshotInitStart 0x09AF7BF0-0x09AF7F94: startupType=100, status=0, imgFormat=0, imgQuality=0, imgFrameBufAddr=0x00000000, imgFrameBufWidth=0, imgPixelFormat=0, screenshotOffsetX=0, screenshotOffsetY=0, displayWidth=0, displayHeigth=0, screenshotID='', fileName='', nameRule=0, title='', parentalLevel=0, pscmFileFlag=0, iconPath='', iconPathSize=0, iconFileSize=0, backgroundPath='', backgroundPathSize=0, backgroundFileSize=0, commentFlag=0, commentShapeAddr=0x00000000, commentTextAddr=0x00000000 Could take a log with JpcspTrace and the following config: Code: sceUtilityScreenshotInitStart 0x0251B134 1
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
08-27-2013, 11:41 AM
(08-27-2013, 07:07 AM)nash67 Wrote: ok here is a JpcspTrace Code: 15:01:33 user_main - sceUtilityScreenshotGetStatus = 0x5
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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