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Chili Con Carnage - USA - ULUS10216
#1
Missing/wrongly_displayed menus elements, completely missing ingame graphics.

r1881
Code:
1790 [GUI] INFO  emu - Jpcsp v0.6 1881
1800 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10216
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 2.82
REGION = 32768
TITLE = CHILI CON CARNAGE
probably homebrew? false
1800 [GUI] DEBUG hle - Loading HLE firmware up to version 282
1810 [GUI] INFO  emu - Loading global compatibility settings
1810 [GUI] INFO  ge - Only GE Graphics: false
1830 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1830 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1830 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1830 [GUI] INFO  memory - Ignore invalid memory access: false
1840 [GUI] DEBUG emu - No patch file found for this game
1940 [GUI] DEBUG runtime - RuntimeContext.reset
2030 [GUI] DEBUG hle - Loading HLE firmware up to version 282
2040 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2040 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08DEE098 - 08DEE098
2080 [GUI] DEBUG memory - PH#1: loading program 08DEE098 - 08DF087C - 08E02E98
2080 [GUI] DEBUG memory - PH alloc consumption 005FEE98 (mem 0001261C)
2090 [GUI] DEBUG memory - .bss: clearing section 08DF0880 - 08E02E98 (len 00012618)
2090 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2090 [GUI] DEBUG memory - .rel.text: relocating 289850 entries
2140 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2140 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2140 [GUI] DEBUG memory - .rel.lib.stub: relocating 78 entries
2140 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
2140 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
2140 [GUI] DEBUG memory - .rel.rodata: relocating 8409 entries
2150 [GUI] DEBUG memory - .rel.data: relocating 649 entries
2150 [GUI] DEBUG memory - .rel.eh_frame: relocating 1127 entries
2150 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 2 entries
2150 [GUI] DEBUG memory - .rel.ctors: relocating 41 entries
2150 [GUI] DEBUG memory - .rel.dtors: relocating 29 entries
2150 [GUI] INFO  emu - Found ModuleInfo name:'kapowsystems' version:0101 attr:00000000 gp:00000000
2150 [GUI] DEBUG memory - Reserving 0x5FEE98 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2150 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x5FEE98, addr=0x08804000: returns 0x08804000
2150 [GUI] INFO  emu - Found 194 imports from 26 modules
2150 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08CFE368
2150 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08CFE700
2150 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08D99150
2150 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2150 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2150 [GUI] INFO  emu - 194 NIDS mapped
2160 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2220 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2220 [GUI] DEBUG runtime - Switching to Thread root
2230 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2250 [GUI] INFO  ge - Using RenderingEngineLwjgl31
2250 [GUI] INFO  ge - OpenGL version: 4.1.0
2250 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2250 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
2250 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
2260 [GUI] INFO  ge - Using VBO
2260 [GUI] DEBUG ge - bindBuffer 0, 1
2260 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
2270 [GUI] DEBUG ge - bindBuffer 0, 2
2270 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2280 [GUI] DEBUG ge - bindBuffer 0, 3
2280 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2290 [GUI] DEBUG ge - bindBuffer 0, 4
2290 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2290 [GUI] DEBUG ge - genTexture
2290 [GUI] DEBUG ge - bindTexture 1
2290 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
2300 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2300 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2300 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2300 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2300 [GUI] DEBUG ge - startDisplay
2300 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2300 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2300 [GUI] DEBUG ge - bindTexture 1
2300 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2300 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2300 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2300 [GUI] DEBUG ge - disableFlag GU_BLEND
2300 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2300 [GUI] DEBUG ge - disableFlag GU_FOG
2300 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2300 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2300 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2300 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2300 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2300 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2300 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2300 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2300 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2300 [GUI] DEBUG ge - setDepthMask disabled
2300 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2300 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2300 [GUI] DEBUG ge - setFrontFace clockwise
2300 [GUI] DEBUG ge - setBones count=0
2310 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2310 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2310 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2310 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2310 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2310 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2310 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2310 [GUI] DEBUG ge - enableClientState 0
2310 [GUI] DEBUG ge - disableClientState 1
2310 [GUI] DEBUG ge - disableClientState 2
2310 [GUI] DEBUG ge - enableClientState 3
2310 [GUI] DEBUG ge - bindBuffer 0, 4
2310 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2310 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2310 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2310 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2310 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2310 [GUI] DEBUG ge - setTextureFunc func=12
2310 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2310 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2310 [GUI] DEBUG ge - setFrontFace counter-clockwise
2310 [GUI] DEBUG ge - endDirectRendering
2310 [GUI] DEBUG ge - endDisplay
2310 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2330 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2330 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2330 [GUI] DEBUG ge - startDisplay
2330 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2340 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2340 [GUI] DEBUG ge - bindTexture 1
2340 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2340 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2340 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2340 [GUI] DEBUG ge - disableFlag GU_BLEND
2340 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2340 [GUI] DEBUG ge - disableFlag GU_FOG
2340 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2340 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2340 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2340 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2340 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2340 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2340 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2340 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2340 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2340 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2340 [GUI] DEBUG ge - setDepthMask disabled
2340 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2340 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2340 [GUI] DEBUG ge - setFrontFace clockwise
2340 [GUI] DEBUG ge - setBones count=0
2340 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2340 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2340 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2340 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2340 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2340 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2340 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2340 [GUI] DEBUG ge - enableClientState 0
2340 [GUI] DEBUG ge - disableClientState 1
2340 [GUI] DEBUG ge - disableClientState 2
2340 [GUI] DEBUG ge - enableClientState 3
2340 [GUI] DEBUG ge - bindBuffer 0, 4
2340 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2340 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2350 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2350 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2350 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2350 [GUI] DEBUG ge - setTextureFunc func=12
2350 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2350 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2350 [GUI] DEBUG ge - setFrontFace counter-clockwise
2350 [GUI] DEBUG ge - endDirectRendering
2350 [GUI] DEBUG ge - endDisplay
2350 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
3230 [Emu] INFO  runtime - Using Compiler
3313 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06FC4 by Native Code 'strlen'
3316 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06040 by Native Code 'memset'
3351 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D1454C by Native Code 'nop'
3356 [user_main] INFO  compiler - Replacing CodeBlock at 0x088076D4 by Native Code 'nop'
3419 [user_main] INFO  stdout - HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
3435 [user_main] INFO  compiler - Replacing CodeBlock at 0x088422E0 by Native Code 'nop'
3459 [ExitThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=13
3472 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
3473 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC
3519 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
3575 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/script_config.txt' umd file not found
3580 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/profile.txt' umd file not found
3587 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D42B6C by Native Code 'nop'
3588 [user_main] INFO  compiler - Replacing CodeBlock at 0x0889F258 by Native Code 'nop'
3721 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D06DB8 by Native Code 'strchr'
4104 [PowerListener] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1c
4109 [user_main] INFO  compiler - Replacing CodeSequence at 0x08824568-0x08824574 by Native Code 'bzeroSequence'
4132 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
4133 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
4134 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
4145 [user_main] INFO  hle.sceSasCore - __sceSasInit
4150 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
4156 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx'): module from banlist not loaded
4158 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
4164 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D348D8 by Native Code 'nop'
4205 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
4205 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
4206 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
4206 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
4206 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
4206 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
4206 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4206 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
4207 [GUI] WARN  ge - Unimplemented VFC: fog=0
4207 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4299 [user_main] INFO  compiler - Splitting _S1_2_8CF67E0 (4815/3000)
4364 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
4475 [user_main] INFO  compiler - Replacing CodeBlock at 0x0884796C by Native Code 'nop'
4476 [user_main] INFO  compiler - Replacing CodeBlock at 0x08847974 by Native Code 'nop'
4504 [user_main] INFO  compiler - Replacing CodeBlock at 0x08848D58 by Native Code 'nop'
4653 [user_main] INFO  compiler - Replacing CodeBlock at 0x08849948 by Native Code 'nop'
4686 [user_main] INFO  compiler - Splitting _S1_2_8C36598 (14114/3000)
6362 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D2070C by Native Code 'nop'
6363 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D20714 by Native Code 'nop'
6851 [user_main] INFO  compiler - Replacing CodeBlock at 0x08833140 by Native Code 'nop'
7151 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D430F8 by Native Code 'nop'
7161 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBAC by Native Code 'nop'
7243 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7988C by Native Code 'nop'
7300 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D29A28 by Native Code 'nop'
7323 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885A0B4 by Native Code 'nop'
7330 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D52444 by Native Code 'nop'
7364 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D518F8 by Native Code 'nop'
7364 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6E8DC by Native Code 'nop'
7453 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6F900 by Native Code 'nop'
7684 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C58C by Native Code 'nop'
7685 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4C0 by Native Code 'nop'
7685 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4DC by Native Code 'nop'
7686 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4EC by Native Code 'nop'
7686 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C4FC by Native Code 'nop'
7687 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C50C by Native Code 'nop'
7687 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C528 by Native Code 'nop'
7688 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C544 by Native Code 'nop'
7688 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C554 by Native Code 'nop'
7689 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C564 by Native Code 'nop'
7689 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C574 by Native Code 'nop'
7727 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D78414 by Native Code 'nop'
7936 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BC3C by Native Code 'nop'
7968 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BAC8 by Native Code 'nop'
8086 [user_main] INFO  compiler - Replacing CodeBlock at 0x088CDDC0 by Native Code 'nop'
8524 [user_main] INFO  compiler - Splitting _S1_2_8B33090 (3317/3000)
8615 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B3734 by Native Code 'nop'
8615 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B373C by Native Code 'nop'
8616 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B3744 by Native Code 'nop'
8616 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B374C by Native Code 'nop'
9189 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBB4 by Native Code 'nop'
9751 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BB7C by Native Code 'nop'
9753 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7A9DC by Native Code 'nop'
9753 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3DCF8 by Native Code 'nop'
9754 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C644 by Native Code 'nop'
9754 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D75664 by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D71D0C by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D5755C by Native Code 'nop'
9755 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D7A15C by Native Code 'nop'
9757 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C7EC by Native Code 'nop'
9757 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3C8A8 by Native Code 'nop'
9783 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D69314 by Native Code 'nop'
9812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D709B0 by Native Code 'nop'
9812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D63E68 by Native Code 'nop'
9813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3F9D8 by Native Code 'nop'
9906 [user_main] INFO  compiler - Replacing CodeBlock at 0x0881CC1C by Native Code 'nop'
10032 [user_main] INFO  compiler - Splitting _S1_2_89C428C (3899/3000)
10054 [user_main] INFO  compiler - Splitting _S1_2_89C428C (3899/2250)
10128 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BBBC by Native Code 'nop'
10292 [user_main] INFO  hle.sceSasCore - __sceSasInit
10335 [user_main] INFO  compiler - Replacing CodeBlock at 0x08894084 by Native Code 'nop'
10346 [user_main] INFO  compiler - Replacing CodeBlock at 0x08844CD0 by Native Code 'nop'
11050 [user_main] INFO  compiler - Replacing CodeBlock at 0x08895458 by Native Code 'nop'
11353 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880D214 by Native Code 'nop'
11432 [user_main] INFO  compiler - Splitting _S1_2_8BB5E64 (4349/3000)
11582 [user_main] INFO  compiler - Splitting _S1_2_8BAF7A8 (3068/3000)
11684 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883ECB4 by Native Code 'nop'
11715 [user_main] INFO  compiler - Replacing CodeBlock at 0x088407BC by Native Code 'nop'
11720 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883F8B4 by Native Code 'nop'
12240 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=11, gameName=ULUS10216, saveName=DATA*, fileName=SECURE.BIN
12492 [user_main] INFO  hle.sceMpeg - sceMpegInit
12497 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
12523 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
13493 [user_main] INFO  hle.sceMpeg - sceMpegFinish
13631 [user_main] INFO  hle.sceMpeg - sceMpegInit
13632 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
13654 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
14381 [user_main] INFO  hle.sceMpeg - sceMpegFinish
14646 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=11, gameName=ULUS10216, saveName=DATA*, fileName=SECURE.BIN
15012 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=8, gameName=ULUS10216, saveName=, fileName=SECURE.BIN
16028 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08DF68C0, mode=4, gameName=ULUS10216, saveName=, fileName=SECURE.BIN
18481 [user_main] INFO  compiler - Replacing CodeBlock at 0x088150DC by Native Code 'nop'
20608 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
20609 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D32C64 by Native Code 'nop'
20658 [Sound] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=30, bufferSize=0x6f0, fileSize=0x2a2980
21904 [user_main] INFO  compiler - Replacing CodeBlock at 0x0883A690 by Native Code 'nop'
21906 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D32C6C by Native Code 'nop'
22032 [user_main] INFO  hle.sceSasCore - __sceSasInit
22093 [user_main] INFO  compiler - Replacing CodeBlock at 0x08833148 by Native Code 'nop'
22099 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D3BAD0 by Native Code 'nop'
22530 [user_main] INFO  hle.sceSasCore - __sceSasInit
26460 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6DB78 by Native Code 'nop'
26460 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6DB88 by Native Code 'nop'
27526 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D70BB4 by Native Code 'nop'
27567 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D6CC00 by Native Code 'nop'
34440 [user_main] INFO  hle.sceMpeg - sceMpegInit
34441 [AsyncFileManager] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 00
34471 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9fff0c0 buffer_addr=0x8e4d1b0)
35481 [user_main] INFO  hle.sceMpeg - sceMpegFinish
44996 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B34C4 by Native Code 'nop'
44999 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B34CC by Native Code 'nop'
47272 [user_main] INFO  compiler - Splitting _S1_2_89CD5BC (2955/2250)
48621 [Sound] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=30, bufferSize=0x3a8, fileSize=0x186d8


Attached Files Thumbnail(s)
                   
Reply
#2
r1985
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
4720 [user_main] INFO  stdout - HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
4762 [ExitThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=15
4778 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
4778 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC
4826 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
4888 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/script_config.txt' umd file not found
4894 [user_main] WARN  hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/profile.txt' umd file not found
5429 [PowerListener] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1e
5459 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
5461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
5461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
5475 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08E01F40, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
5481 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
5488 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx'): module from banlist not loaded
5492 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
5549 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
5550 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
5550 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
5550 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
5550 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
5551 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
5551 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5551 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
5551 [GUI] WARN  ge - Unimplemented VFC: fog=0
5551 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5717 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
11645 [GUI] ERROR ge - Reading GE list from invalid address 0x135a9044
Code:
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 81175569
    at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReader.java:259)
    at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:748)
    at jpcsp.graphics.VideoEngine.update(VideoEngine.java:468)
    at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1207)
    at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
    at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
    at sun.awt.RepaintArea.updateComponent(Unknown Source)
    at sun.awt.RepaintArea.paint(Unknown Source)
    at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitThread' ID: 0x0013 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0882AA98 Stack: 0x09FFFE00 - 0x0A000000 Stack Size: 0x00000200
Thread Run Clocks: 43968 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 180 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Sound' ID: 0x0024 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D3101C Stack: 0x09F9BC00 - 0x09FABC00 Stack Size: 0x00010000
Thread Run Clocks: 166607 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 2039 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AsyncFileManager' ID: 0x0018 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08D21EA4 Stack: 0x09FAFC00 - 0x09FBFC00 Stack Size: 0x00010000
Thread Run Clocks: 42 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0017) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08CFE43C Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 546743133 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PowerListener' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D2DDA0 Stack: 0x09FABC00 - 0x09FAFC00 Stack Size: 0x00004000
Thread Run Clocks: 48194 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01768E98 24546968 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00097900 620800 bytes
[                X                                            XXX]
------------------------------------------------------------
Reply
#3
r2273
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Media Engine, Decode audio files with SonicStage
Code:
4395     user_main     INFO     stdout     HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
4432     ExitThread     INFO     hle.LoadExecForUser     sceKernelRegisterExitCallback SceUID=15
4438     user_main     WARN     hle.ThreadManForUser     hleKernelNotifyCallback(type=0) no registered callbacks to push
4448     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
4450     user_main     INFO     hle.sceUtility     sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
4575     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
4636     user_main     WARN     hle.IoFileMgrForUser     stat - 'PSP_GAME/USRDIR/script_config.txt' umd file/dir not found
4642     user_main     WARN     hle.IoFileMgrForUser     stat - 'PSP_GAME/USRDIR/profile.txt' umd file/dir not found
5081     PowerListener     INFO     hle.scePower     scePowerRegisterCallback slot=-1, SceUID=0x20
5111     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE loaded
5113     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC loaded
5114     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS loaded
5129     user_main     INFO     hle.sceSasCore     __sceSasInit(0x08E01F40, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
5136     user_main     INFO     hle.sceUtility     sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE loaded
5142     user_main     INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx') HLE module loaded
5146     user_main     INFO     hle.ModuleMgrForUser     IGNORING:sceKernelStartModule HLE module 'psmf'
5216     GUI     WARN     ge     Unimplemented VSCX: coordX=0
5217     GUI     WARN     ge     Unimplemented VSCY: coordY=0
5217     GUI     WARN     ge     Unimplemented VSCZ: coordZ=0
5217     GUI     WARN     ge     Unimplemented VTCS: coordS=0.0
5217     GUI     WARN     ge     Unimplemented VTCT: coordT=0.0
5217     GUI     WARN     ge     Unimplemented VTCQ: coordQ=0.0
5218     GUI     WARN     ge     Unimplemented VCV: colorR=0, colorG=0, colorB=0
5218     GUI     WARN     ge     Unimplemented VAP: alpha=0, prim_type=0
5218     GUI     WARN     ge     Unimplemented VFC: fog=0
5218     GUI     WARN     ge     Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5376     user_main     INFO     hle.IoFileMgrForUser     hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
Code:
java.lang.RuntimeException: Method code too large!
    at org.objectweb.asm.MethodWriter.a(Unknown Source)
    at org.objectweb.asm.ClassWriter.toByteArray(Unknown Source)
    at jpcsp.Allegrex.compiler.CodeBlock.compile(CodeBlock.java:514)
    at jpcsp.Allegrex.compiler.CodeBlock.getExecutable(CodeBlock.java:528)
    at jpcsp.Allegrex.compiler.Compiler.analyse(Compiler.java:338)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:397)
    at jpcsp.Allegrex.compiler.Compiler.compile(Compiler.java:373)
    at jpcsp.Allegrex.compiler.RuntimeContext.getExecutable(RuntimeContext.java:772)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:112)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_89B0004.s(_S1_2_89B0004.java:192)
    at _S1_2_89B0004.exec(_S1_2_89B0004.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_88AF8E0.s(_S1_2_88AF8E0.java:228)
    at _S1_2_88AFA88.s(_S1_2_88AFA88.java:44)
    at _S1_2_889E758.s(_S1_2_889E758.java:712)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_89665D4.s(_S1_2_89665D4.java:232)
    at _S1_2_89665D4.exec(_S1_2_89665D4.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8A04B98.s(_S1_2_8A04B98.java:256)
    at _S1_2_8A01244.s(_S1_2_8A01244.java:20)
    at _S1_2_8A01244.exec(_S1_2_8A01244.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8B62694.s(_S1_2_8B62694.java:1348)
    at _S1_2_8B62694.exec(_S1_2_8B62694.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_889E758.s(_S1_2_889E758.java:952)
    at _S1_2_8870FCC.s(_S1_2_8870FCC.java:12)
    at _S1_2_8B65240.s(_S1_2_8B65240.java:3308)
    at _S1_2_8B65240.exec(_S1_2_8B65240.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:157)
    at _S1_2_8B64FC0.s(_S1_2_8B64FC0.java:100)
    at _S1_2_8B64FC0.exec(_S1_2_8B64FC0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_88AF8E0.s(_S1_2_88AF8E0.java:228)
    at _S1_2_888D6D4.s(_S1_2_888D6D4.java:32)
    at _S1_2_8889428.s(_S1_2_8889428.java:324)
    at _S1_2_888FBC4.s(_S1_2_888FBC4.java:28)
    at _S1_2_8898FC4.s(_S1_2_8898FC4.java:236)
    at _S1_2_8898FC4.exec(_S1_2_8898FC4.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_8CFDB88.s(_S1_2_8CFDB88.java:136)
    at _S1_2_8CFDB88.exec(_S1_2_8CFDB88.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:198)
    at _S1_2_882A850.s(_S1_2_882A850.java:76)
    at _S1_2_8CFD7F0.s(_S1_2_8CFD7F0.java:24)
    at _S1_2_8CF6478.s(_S1_2_8CF6478.java:76)
    at _S1_2_882A4F8.s(_S1_2_882A4F8.java:720)
    at _S1_2_8CFE43C.s(_S1_2_8CFE43C.java:268)
    at _S1_2_8CFE43C.exec(_S1_2_8CFE43C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:704)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Reply
#4
retest @ r2617
I was never a fan of this game but thought I'd test some of my older games that haven't been tested in awhile....

Working
Videos playback.

Not working
Some Video Audio (after you start a new game, the intro video audio works), Menus are broken can only see the bg (same as first post), Ingame graphics just show a white screen (same as first post), I think the character might fall through the map.

You will also need to remove previous savedata before restarting the game or it will crash at the menu.



Attached Files
.zip   Log_r2617(64bit)_INFO.zip (Size: 323.95 KB / Downloads: 157)
Reply
#5
r2724
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage


Attached Files Thumbnail(s)
                       

.zip   ULUS10216_r2724_dynarec_info_video_media_hacks.zip (Size: 53.23 KB / Downloads: 176)
Reply
#6
(07-17-2012, 01:43 AM)hyakki Wrote: Not working
Some Video Audio (after you start a new game, the intro video audio works), Menus are broken can only see the bg (same as first post), Ingame graphics just show a white screen (same as first post), I think the character might fall through the map.

r2801
in-game video-audio is now fixed/working.
Reply
#7
using r 3403
still goes ingame
ingame music is just a buzzing sound then cuts out to nothing
here is an info log


Attached Files
.zip   log.zip (Size: 442.96 KB / Downloads: 155)
Reply
#8
using r 3722
black screen then crashes out
here is an info log


Attached Files
.zip   log.zip (Size: 3.17 KB / Downloads: 148)
Reply
#9
Code:
java.lang.NullPointerException
    at jpcsp.HLE.modules150.sceAtrac3plus$AtracID.inputBufferContainsAllData(sceAtrac3plus.java:567)
    at jpcsp.HLE.modules150.sceAtrac3plus$AtracID.getRemainFrames(sceAtrac3plus.java:510)
    at jpcsp.HLE.modules150.sceAtrac3plus.sceAtracGetRemainFrame(sceAtrac3plus.java:1062)
This error should hopefully be fixed with r3723.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#10
using r 3725 and software renderer plugin revision 2e30ceb
goes ingame again
graphics are fairly bright
here is an info log


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.zip   log.zip (Size: 3.54 KB / Downloads: 147)
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