05-24-2014, 12:03 AM
Very nice !
The Guided Fate Paradox [BLUS31312]
|
05-24-2014, 12:03 AM
Very nice !
05-24-2014, 08:09 AM
(05-23-2014, 08:36 PM)ssshadow Wrote:(05-23-2014, 08:26 PM)BlackDaemon Wrote: Accidently i got one of characters displaying on screen. Well at least it renders then. It's probably still just a Z-depth problem? Now someone implement zcull and GCM reports
05-24-2014, 02:12 PM
Few more in-game screenshots
05-24-2014, 05:19 PM
(05-24-2014, 04:52 PM)jacky400 Wrote: Few more in-game screenshots Impressive frame rate! Also, did you test saving?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
05-24-2014, 05:27 PM
Average scenes run around 10-12 FPS but some sceens run really slow to 2-5 fps only
No yet test the saving .Probably will try later .
05-27-2014, 07:55 AM
I can manipulate of the characters. But after talk with someone it goes to a new purple area and then it's freeze.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
05-27-2014, 10:47 AM
Shouldn't this game fall under half playable now?
05-27-2014, 01:05 PM
05-27-2014, 04:40 PM
(05-23-2014, 01:08 PM)niallquinn Wrote:(05-23-2014, 11:33 AM)ssshadow Wrote:(05-23-2014, 11:08 AM)niallquinn Wrote: I'd settle for getting the intro back never mind it going in game! Well with those settings the opengl windows open, nothing happens left it 10 minutes. So turned the logging back on and am getting a "alBufferData: OpenAL error 0xa002". This is using the latest automatic build. Thanks. |
« Next Oldest | Next Newest »
|