04-08-2015, 10:06 PM
(This post was last modified: 04-08-2015, 10:16 PM by DragonNeos.)
This demo was tested with revision a467b1e. While this demo has no real problems on JPCSP other than graphics that may be rendered incorrectly (5th - 8th Screenshot), users require a computer with high-end specifications in order to expect decent performance. At 1x resolution between OpenGL and the External Software Renderer, the performance was about the same at 8 FPS.
With regards to how new SAVEDATA is generated (9th Screenshot), shouldn't JPCSP load the ICON0.PNG from the game instead of loading some generic picture?
With regards to how new SAVEDATA is generated (9th Screenshot), shouldn't JPCSP load the ICON0.PNG from the game instead of loading some generic picture?