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Braid now correctly renders with d3d12 branch.
There's a catch though, some ennemies are invisible, I don't know why.
I finished a level, I think the game can enter "playable" section.
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Ennemy should now be visible
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10-25-2015, 11:44 PM
(This post was last modified: 10-26-2015, 12:00 AM by vlj.)
I don't have the crash...
The game crashes if system is set to french, I suspect it's the same for others langages except english though.
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Cleaning the cache fix the issue for me (while keeping English US langage).
I can finish the first world and complete the puzzle, I think the game can enter the playable subforum.
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I just tested with latest build but pretty slow in-game , only 1x fps .
I think moderator can move this to 'half-playable' at least .