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Doom Classic Complete [NPUB30808]
#1
Stuck on 'press start button' screen due to some issues with cellSaveData functions, but plays ingame demo in background. PPU/SPU Interpreter 2 used with "write color buffers" option enabled.


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#2
Tested on recent master build. Shows menus, but works very unstable. "LoadProgram exception bypass" hack used. Requires libSre LLE'd.
Code:
...
RSX: E {rsx::thread} Src type 3 used, please report this to a developer.
RSX: E {rsx::thread} Src type 3 used, please report this to a developer.
RSX: E {rsx::thread} Src type 3 used, please report this to a developer.
RSX: E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(138,81): error X3000: syntax error: unexpected token '.'
D:\rpcs3\FragmentProgram.hlsl(138,53-87): error X3014: incorrect number of arguments to numeric-type constructor


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.rar   NPUB30808_ecda02c099_log.rar (Size: 52.52 KB / Downloads: 148)
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#3
build 0.0.3-9d1aebc
crashes with this fatal error no matter the settings used
Fatal error
Unhandled Win32 exception 0xC0000005.
Segfault reading location 0000009d00000079 at 000000000063d130.
Instruction address: 000000000063d130.
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.
past that it runs at full speed until it crashes the whole emulator rawspu had 17k faults once in just one of my logs when it didn't outright crash the emulator so that might be a good place to start.


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.7z   RPCS3.log.7z (Size: 107.77 KB / Downloads: 155)
i7-4770k at 4.5ghz
RX 480 8gb
16 gigs of DDR3 at 1866mhz
windows 10 64 bit and kubuntu 64 bit 17.04 mesa drivers for gpu

Spends way way to much time playing RDR in the emulator.
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