02-08-2016, 10:52 PM
Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3.
So I got Sonic 2006 to almost work
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02-08-2016, 10:52 PM
Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3.
02-09-2016, 05:38 AM
(02-08-2016, 10:52 PM)RenegadeSaiyan Wrote: Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3. Not all errors are errors. Simple as that. They're just there to notify developers about possible issues in certain HLE modules. Also you posted in a completely irrelevant section. Issued a warning and moved to general discussion.
02-09-2016, 09:03 AM
Have you tried to LLE cellSync2?
I'll test with that game when possible to see if I can get it booting.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
02-09-2016, 12:48 PM
(02-09-2016, 09:03 AM)Annie Wrote: Have you tried to LLE cellSync2? Probably wouldn't help, as cellSync2 has no HLE implementation, so he wouldn't receive any debug output or anything from it. There's a well-working cellSync HLE implementation though.
02-09-2016, 02:56 PM
02-09-2016, 04:43 PM
(02-09-2016, 02:56 PM)RenegadeSaiyan Wrote:(02-09-2016, 02:30 PM)Elfogames Wrote:(02-08-2016, 10:52 PM)RenegadeSaiyan Wrote: Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3. Well, there's your problem. You're using his build. His build is probably less accurate then without his changes. I mean he literally disables PPU opcodes to get game(s) working. It's already noted in reporting guidelines, that you should only report when using the master build. Anyone else's build and it will simply be discarded as useless.
02-09-2016, 05:09 PM
(02-09-2016, 04:43 PM)tambre Wrote:(02-09-2016, 02:56 PM)RenegadeSaiyan Wrote:(02-09-2016, 02:30 PM)Elfogames Wrote:(02-08-2016, 10:52 PM)RenegadeSaiyan Wrote: Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3. Well shit, but on the master builds I get this exception error? How do I fix this?
02-09-2016, 05:18 PM
(02-09-2016, 05:09 PM)RenegadeSaiyan Wrote:(02-09-2016, 04:43 PM)tambre Wrote:(02-09-2016, 02:56 PM)RenegadeSaiyan Wrote:(02-09-2016, 02:30 PM)Elfogames Wrote:(02-08-2016, 10:52 PM)RenegadeSaiyan Wrote: Title says it all, if someone knows how to fix Cell Synch Error Busy, boom, we will have another playable game on RPCS3. What exception error? Log please. You probably can't fix it, as it will require a developer to look into it.
02-09-2016, 07:02 PM
(This post was last modified: 02-09-2016, 07:02 PM by RenegadeSaiyan.)
(02-09-2016, 05:18 PM)tambre Wrote:(02-09-2016, 05:09 PM)RenegadeSaiyan Wrote:(02-09-2016, 04:43 PM)tambre Wrote:(02-09-2016, 02:56 PM)RenegadeSaiyan Wrote:(02-09-2016, 02:30 PM)Elfogames Wrote: are you using Zangetsu build? {PPU Thread[0x1] (main_thread)[0x013bcc40]} Exception: (in file Emu\SysCalls\Modules\cellGame.cpp:643, in function cellDiscGameGetBootDiscInfo) Please report this to the developers. (02-09-2016, 05:18 PM)tambre Wrote:(02-09-2016, 05:09 PM)RenegadeSaiyan Wrote:(02-09-2016, 04:43 PM)tambre Wrote:(02-09-2016, 02:56 PM)RenegadeSaiyan Wrote:(02-09-2016, 02:30 PM)Elfogames Wrote: are you using Zangetsu build? {PPU Thread[0x1] (main_thread)[0x013bcc40]} Exception: (in file Emu\SysCalls\Modules\cellGame.cpp:643, in function cellDiscGameGetBootDiscInfo) Please report this to the developers. |
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