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Blades of Time [BLES01395]
#1
Tested on recent master build. Shows some broken graphics on OGL renderer. Requires libSre and cellFiber LLE'd.


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#2
Shows logo using DX12 render on recent master build.


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#3
Shows loading screen and Konami logo on recent master build v0.0.1-8-60bd2fb.

Code:
F {SPU[0x91] Thread (FMOD)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx


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