This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Persona 5 [BLUS31604]
#91
whats the branch thats missing from master, and where can we see it?
Reply
#92
(07-21-2017, 05:29 PM)Jhon1234 Wrote: who made the custom build for persona5?

I think that the developers of RPCS3 made the custom build,
I am not sure though.
Reply
#93
(07-21-2017, 10:01 PM)Hybrid Wrote:
(07-21-2017, 05:29 PM)Jhon1234 Wrote: who made the custom build for persona5?

I think that the developers of RPCS3 made the custom build,
I am not sure though.

Most likely. It's like a hotfix version. But I really hope they can merge the necessary changes into the master version (or at least update the hotfix version to the latest release). I feel like we are missing out on a lot of new bug fixes and enhancements... and to be honest, I'm currently mostly only interested in Persona 5... I bet a lot of people is the same...
Reply
#94
Hiya yall. I'm having some trouble running the game on the recommended settings- PPU and SPU recompiler, Vulkan, etc. It starts up and runs relatively smoothly, but always freezes at some point in the black and white train cinematic after the main intro, displaying the following message:

F {PPU[0x1000017] Thread (__syncThreadInstallCacheFile) [0x012d51f0]} class std::runtime_error thrown: Verification failed (e=0x70): file::write
(in file ..\Utilities\File.cpp:850)

I'm running a i5 4690K overclocked to 4.4 GHz, and a NVidia GTX 970.

Thank yall in advance.
Reply
#95
Hello everyone. Has anyone encountered the problem of image distortion in the form of a band in the game?
http://imgur.com/a/P8enh
I7-2600, RX 480 G1 8GB, win10x64
Reply
#96
(07-22-2017, 04:20 AM)Alverik Wrote:
(07-21-2017, 10:01 PM)Hybrid Wrote:
(07-21-2017, 05:29 PM)Jhon1234 Wrote: who made the custom build for persona5?

I think that the developers of RPCS3 made the custom build,
I am not sure though.

Most likely. It's like a hotfix version. But I really hope they can merge the necessary changes into the master version (or at least update the hotfix version to the latest release). I feel like we are missing out on a lot of new bug fixes and enhancements... and to be honest, I'm currently mostly only interested in Persona 5... I bet a lot of people is the same...

Yes but right now you have to "calculate" some optimal values for a few things in config.yml... It's just not worth the headache of having to explain this a hundred times/day. In a few more days there will be a build with proper and explained GUI settings.

(07-22-2017, 05:04 AM)skk763 Wrote: Hiya yall. I'm having some trouble running the game on the recommended settings- PPU and SPU recompiler, Vulkan, etc. It starts up and runs relatively smoothly, but always freezes at some point in the black and white train cinematic after the main intro, displaying the following message:

F {PPU[0x1000017] Thread (__syncThreadInstallCacheFile) [0x012d51f0]} class std::runtime_error thrown: Verification failed (e=0x70): file::write
(in file ..\Utilities\File.cpp:850)

I'm running a i5 4690K overclocked to 4.4 GHz, and a NVidia GTX 970.

Thank yall in advance.

Corrupt files from a bad rip perhaps? Need full log file.

(07-22-2017, 10:26 AM)zerocold1981 Wrote: Hello everyone. Has anyone encountered the problem of image distortion in the form of a band in the game?
http://imgur.com/a/P8enh

Graphics driver bug. Nvidia right? Try updating drivers, manually from their website.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#97
(07-22-2017, 10:26 AM)zerocold1981 Wrote: Hello everyone. Has anyone encountered the problem of image distortion in the form of a band in the game?
http://imgur.com/a/P8enh

I have this problem too and i am already update to latest driver.
My system is : I5 7400; AMD RX 470 8 GB; 8 GB DDR4

thank you.


Attached Files Thumbnail(s)
   

.7z   RPCS3.7z (Size: 561.71 KB / Downloads: 158)
Reply
#98
(07-22-2017, 02:00 PM)ssshadow Wrote:
(07-22-2017, 05:04 AM)skk763 Wrote: Hiya yall. I'm having some trouble running the game on the recommended settings- PPU and SPU recompiler, Vulkan, etc. It starts up and runs relatively smoothly, but always freezes at some point in the black and white train cinematic after the main intro, displaying the following message:

F {PPU[0x1000017] Thread (__syncThreadInstallCacheFile) [0x012d51f0]} class std::runtime_error thrown: Verification failed (e=0x70): file::write
(in file ..\Utilities\File.cpp:850)

I'm running a i5 4690K overclocked to 4.4 GHz, and a NVidia GTX 970.

Thank yall in advance.

Corrupt files from a bad rip perhaps? Need full log file.

Attached is my full log.


Attached Files
.7z   rpcs3.7z (Size: 219.85 KB / Downloads: 180)
Reply
#99
(07-22-2017, 02:51 PM)iruzer Wrote: AMD RX 470 8 GB;

I got it. This is a problem with the AMD driver. Namely the driver of the polaris series. I think we should put up with it.
I7-2600, RX 480 G1 8GB, win10x64
Reply
(07-22-2017, 08:47 PM)zerocold1981 Wrote:
(07-22-2017, 02:51 PM)iruzer Wrote: AMD RX 470 8 GB;

I got it. This is a problem with the AMD driver. Namely the driver of the polaris series. I think we should put up with it.

I got that too,
I have an AMD Radeon R9 380 4G.
It doesn't bother me though.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)