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Crisis Core: Final Fantasy VII - ULUS10336
I've tried that...but then it just repeats itself and the system just goes over the same error over and over again without it actually doing anything...but I will have a look at the svn builds...

EDIT:

Ok I've downloaded the new build and I've put the launcher in it + Crisis core in UMDimages...but now I don't know what to do. When the jpcsp screen comes up it's grey and when I try to run it, nothing happens. I was only able to figure out what was wrong with the other one because I download a jpcsp pack where they aready added loads of stuff to it...lol I'm such a noob..so what do I do?
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(01-09-2011, 05:47 PM)blahblah Wrote: I've tried that...but then it just repeats itself and the system just goes over the same error over and over again without it actually doing anything...but I will have a look at the svn builds...

EDIT:

Ok I've downloaded the new build and I've put the launcher in it + Crisis core in UMDimages...but now I don't know what to do. When the jpcsp screen comes up it's grey and when I try to run it, nothing happens. I was only able to figure out what was wrong with the other one because I download a jpcsp pack where they aready added loads of stuff to it...lol I'm such a noob..so what do I do?

Post an info log by going to debug, logger, and show logger. The little box will appear under the jpcsp window. Where it says off click it and press " I " and load crisis core then click run.
Funny thing, I spend more time on the forum instead of on emulators Tongue

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This is all I got...

0 [root] WARN hle - Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000
56 [user_main] INFO hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0
328 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
368 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00
402 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
418 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1b
423 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
428 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
430 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
431 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
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(01-09-2011, 08:51 PM)blahblah Wrote: This is all I got...

0 [root] WARN hle - Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000
56 [user_main] INFO hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0
328 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
368 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00
402 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
418 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1b
423 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
428 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
430 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
431 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE

I meant post the whole log. There's a file in the directory called log, delete it, run the logger again then attach the new log file to your post ( you might have to compress it if it's too long.. Start up the logger before you run the game.
Funny thing, I spend more time on the forum instead of on emulators Tongue

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Big Grin I have fineshed this game with JPCSP, thaks all

anyone know how to get new game+, becouse this game stuck after there is writing "To be continued in Final Fantasy VII" I am using JPCSP r1946 Huh
AMD Athlon II X3 3,1 GB - Geforce 8500GT 256 MB - DDR2 1x2GB - XP SP3 32bit - Wink
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1191 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
1195 [GUI] INFO emu - Jpcsp v0.6 1948
1198 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10336
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.90
REGION = 32768
TITLE = CRISIS CORE -FINAL FANTASY VII-
probably homebrew? false
1258 [GUI] INFO emu - Loading global compatibility settings
1280 [GUI] INFO ge - Only GE Graphics: true
1282 [GUI] INFO hle.sceMpeg - Media Engine enabled
1620 [GUI] INFO ge - Using Vertex Cache
1621 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
1625 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
1626 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
1627 [GUI] INFO memory - Ignore invalid memory access: false
2510 [GUI] INFO emu - Found ModuleInfo name:'CCFF7ENUS' version:0100 attr:00000000 gp:00000000
2520 [GUI] INFO emu - Found 197 imports from 22 modules
2533 [GUI] INFO emu - 197 NIDS mapped
3534 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5523 [root] WARN hle - Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000
5570 [user_main] INFO hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0
5858 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
5898 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00
5928 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
5953 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1b
5958 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5959 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
5960 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
5961 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE

That's what I have..although before when I experimented with it, it's normally longer? maybe? lol Thanks!
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(01-10-2011, 05:22 PM)blahblah Wrote: 1191 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
1195 [GUI] INFO emu - Jpcsp v0.6 1948
1198 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10336
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.90
REGION = 32768
TITLE = CRISIS CORE -FINAL FANTASY VII-
probably homebrew? false
1258 [GUI] INFO emu - Loading global compatibility settings
1280 [GUI] INFO ge - Only GE Graphics: true
1282 [GUI] INFO hle.sceMpeg - Media Engine enabled
1620 [GUI] INFO ge - Using Vertex Cache
1621 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
1625 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
1626 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
1627 [GUI] INFO memory - Ignore invalid memory access: false
2510 [GUI] INFO emu - Found ModuleInfo name:'CCFF7ENUS' version:0100 attr:00000000 gp:00000000
2520 [GUI] INFO emu - Found 197 imports from 22 modules
2533 [GUI] INFO emu - 197 NIDS mapped
3534 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5523 [root] WARN hle - Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000
5570 [user_main] INFO hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0
5858 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
5898 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00
5928 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
5953 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1b
5958 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5959 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
5960 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
5961 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE

That's what I have..although before when I experimented with it, it's normally longer? maybe? lol Thanks!

Could you list your computer specs and graphics cards or something. IDK might be your computer that's the problem.

P.S Attach the log file to your post in the jpcsp folder instead of copy and paste. It's alot less easier and doesn't take up half a page. Like so ( nothing worth mentioning in the log though.)


Attached Files
.html   log.html (Size: 14.5 KB / Downloads: 160)
Funny thing, I spend more time on the forum instead of on emulators Tongue

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Which specs do you want? I don't normally have to give it out so I don't know...You just want the ones off the device manager right?

But I mean..I run the epsxe emulator on my computer for other like big games like FF9 and with works just fine...I don't know if that makes a difference? And another thing is that maybe it's because I haven't decoded the sound..but I thought it'd work anyway? I don't know :/
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(01-11-2011, 09:53 PM)blahblah Wrote: Which specs do you want? I don't normally have to give it out so I don't know...You just want the ones off the device manager right?

But I mean..I run the epsxe emulator on my computer for other like big games like FF9 and with works just fine...I don't know if that makes a difference? And another thing is that maybe it's because I haven't decoded the sound..but I thought it'd work anyway? I don't know :/

I meant like processor speed, ram, graphics card, OS, stuff like that. Btw, epxse works just fine cause it's already been developed to it's fullest potential while jpcsp...not so much lol so no it doesn't make a difference since the system requirements for that emulator are WAAY lower then that of jpcsp.
Funny thing, I spend more time on the forum instead of on emulators Tongue

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Processor - Intel Core 1.60GHz
Operating System - Windows 7
RAM - (It says 'Installed RAM' is 2.5GB' ....but I swear I have more than that..)
Graphics card memory - (Total available) 256Mb
Overall size of hardrive -Around 200GB

This ok? :/ I'm very clueless!
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