r1975 game is working better
bugs
when "only GE" unchecked the graphics display near perfect everything fits in the viewport, but sometimes trying to get to the game menu throws this error (about 90% of the time)
(and this error breaks all 3d output afterwards)
sometimes it doesn't get that error and you can start the game, i had made it all the way to the 3d map but then it crashed with another error (but i forgot to save the log..but i did make screenshots, now i'm having trouble getting past the error above again so i can't make a proper log for the second error)
Edit attached second log to post, unfortunately this one crashed with an out of memory error, but it made it pretty far into the game...still not far enough to reach a save point., going to retry one more time this time with vertex cache disabled.
some other bugs
Movies are broken (if i recall right there should be a movie of a big door opening when going in where odin is in the intro, just shows a black screen in jpcsp (with or without "only GE")
Text has problems when on the 3d map. (doesn't show)
Voice works but bgm doesn't (will have to see what format the bgm is in).
To get to the 3d map you have to disable the media engine since the movie it's supposed to play breaks it (doesn't play anyways with the media engine).
bugs
when "only GE" unchecked the graphics display near perfect everything fits in the viewport, but sometimes trying to get to the game menu throws this error (about 90% of the time)
Code:
0 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
0 [GUI] INFO emu - Jpcsp v0.6 1975
0 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10107
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.60
REGION = 32768
TITLE = VALKYRIE PROFILE -LENNETH-
probably homebrew? false
16 [GUI] INFO emu - Loading global compatibility settings
16 [GUI] INFO ge - Only GE Graphics: false
47 [GUI] INFO ge - Using Vertex Cache
47 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
47 [GUI] INFO memory - Ignore invalid memory access: true
172 [GUI] INFO compiler - Compiler MethodMaxInstructions: 1000
281 [GUI] INFO emu - Found ModuleInfo name:'bootpsp' version:0101 attr:00000000 gp:0886d970
281 [GUI] INFO emu - Found 167 imports from 20 modules
281 [GUI] INFO emu - Found 2155 exports
281 [GUI] INFO emu - 167 NIDS mapped
493 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
543 [GUI] INFO ge - Using RenderingEngineLwjgl31
543 [GUI] INFO ge - OpenGL version: 3.3.0
543 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
543 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
543 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
553 [GUI] INFO ge - Using VBO
553 [GUI] INFO ge - Using shaders with Skinning
553 [GUI] INFO ge - Using Geometry Shader for SPRITES
553 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
702 [GUI] INFO ge - Using Geometry Shader shader-150.geom
1457 [Emu] INFO runtime - Using Compiler
1724 [user_main] INFO compiler - Replacing CodeBlock at 0x0881C568 by Native Code 'strlen'
1732 [user_main] INFO compiler - Replacing CodeBlock at 0x088194C0 by Native Code 'memset'
1738 [user_main] INFO compiler - Replacing CodeBlock at 0x08829394 by Native Code 'nop'
1744 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=c
1761 [GUI] WARN ge - Unimplemented VSCX: coordX=0
1761 [GUI] WARN ge - Unimplemented VSCY: coordY=0
1762 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
1762 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
1762 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
1762 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
1763 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
1763 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
1763 [GUI] WARN ge - Unimplemented VFC: fog=0
1763 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
2016 [user_main] INFO compiler - Splitting _S1_2_881E35C (1001/1000)
2030 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
2031 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/videocodec.prx'): module from banlist not loaded
2033 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
2034 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
2035 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/audiocodec.prx'): module from banlist not loaded
2035 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
2035 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
2036 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/mpegbase.prx'): module from banlist not loaded
2036 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
2036 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
2037 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/mpeg.prx'): module from banlist not loaded
2037 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
2037 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
2038 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/psmf.prx'): module from banlist not loaded
2040 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
2040 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
2041 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/libatrac3plus.prx'): module from banlist not loaded
2042 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
2043 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
2043 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/kmodule/sc_sascore.prx'): module from banlist not loaded
2043 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
2049 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/moviepac.dat flags = 1 permissions = 00
2072 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PSPVAL1.PFS flags = 1 permissions = 00
2184 [user_main] INFO compiler - Replacing CodeBlock at 0x0882CDB4 by Native Code 'nop'
2202 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08E9CEC0, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
2219 [user_main] INFO compiler - Replacing CodeBlock at 0x0882CCEC by Native Code 'nop'
2220 [user_main] INFO compiler - Replacing CodeBlock at 0x0882CDCC by Native Code 'nop'
2263 [VSync] INFO emu - Found ModuleInfo name:'Title' version:0101 attr:00000000 gp:09ade6f0
2264 [VSync] INFO emu - Found 2181 imports from 11 modules
2292 [VSync] INFO emu - 2181 NIDS mapped
2326 [ModuleThread] INFO compiler - Replacing CodeBlock at 0x0882ED98 by Native Code 'nop'
2328 [ModuleThread] INFO compiler - Replacing CodeBlock at 0x09A9FC44 by Native Code 'memset'
2344 [psp_fs] INFO compiler - Replacing CodeBlock at 0x0882EDE8 by Native Code 'nop'
3249 [ModuleThread] INFO compiler - Replacing CodeBlock at 0x09AA1948 by Native Code 'strlen'
3286 [ModuleThread] INFO compiler - Splitting _S1_2_883362C (2563/1000)
3421 [ModuleThread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E9BC1C, mode=11, gameName=ULUS10107, saveName=VP*, fileName=
9831 [psp_fs] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address
sometimes it doesn't get that error and you can start the game, i had made it all the way to the 3d map but then it crashed with another error (but i forgot to save the log..but i did make screenshots, now i'm having trouble getting past the error above again so i can't make a proper log for the second error)
Edit attached second log to post, unfortunately this one crashed with an out of memory error, but it made it pretty far into the game...still not far enough to reach a save point., going to retry one more time this time with vertex cache disabled.
some other bugs
Movies are broken (if i recall right there should be a movie of a big door opening when going in where odin is in the intro, just shows a black screen in jpcsp (with or without "only GE")
Text has problems when on the 3d map. (doesn't show)
Voice works but bgm doesn't (will have to see what format the bgm is in).
To get to the 3d map you have to disable the media engine since the movie it's supposed to play breaks it (doesn't play anyways with the media engine).
Try Out JPCSP Launcher v1.8.0.4 | How to post a log