I got this new warning concerning the videoplayback in R2656:
63549 user_main WARN hle.scePsmfPlayer IGNORING: scePsmfPlayerBreak psmfPlayer=0x8b82490
Log:
R2656 - NPJH50588 - Intro.rar (Size: 5.65 KB / Downloads: 180)
Nothing new in the wrong display of sprite icons. Just as I showed in a previous post, the icons seem to be replaced by the first one in their spritesheets.
Turned vertex cache off and there seems to be no more missing polygons![Smile Smile](https://www.emunewz.net/forum/images/smilies/smile.gif)
Also I'd like to be able to delve into the misdisplay of sprite icons, it really is a gamebreaking bug as you can't see the time of the day for example. If someone could point me in a way to customize the logging for this that'd be good. I don't know if this code lines at certain memory locations being replaced with nop codes could have anything to do with it. I don't know, my assembly and debugging skills are terrible.
63549 user_main WARN hle.scePsmfPlayer IGNORING: scePsmfPlayerBreak psmfPlayer=0x8b82490
Log:
![.rar](https://www.emunewz.net/forum/images/attachtypes/tar.gif)
Nothing new in the wrong display of sprite icons. Just as I showed in a previous post, the icons seem to be replaced by the first one in their spritesheets.
Turned vertex cache off and there seems to be no more missing polygons
![Smile Smile](https://www.emunewz.net/forum/images/smilies/smile.gif)
Also I'd like to be able to delve into the misdisplay of sprite icons, it really is a gamebreaking bug as you can't see the time of the day for example. If someone could point me in a way to customize the logging for this that'd be good. I don't know if this code lines at certain memory locations being replaced with nop codes could have anything to do with it. I don't know, my assembly and debugging skills are terrible.