02-15-2011, 11:49 AM
r1985
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
4720 [user_main] INFO stdout - HeapStart = 0x8e13000, HeapSize = 0x10f1600, HeapEnd = 0x9f04600
4762 [ExitThread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=15
4778 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON
4778 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC
4826 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/configpsp.txt flags = 1 permissions = 0666
4888 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/script_config.txt' umd file not found
4894 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/profile.txt' umd file not found
5429 [PowerListener] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=1e
5459 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
5461 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
5461 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
5475 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08E01F40, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
5481 [user_main] INFO hle.sceUtility - IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
5488 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/psmf.prx'): module from banlist not loaded
5492 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
5549 [GUI] WARN ge - Unimplemented VSCX: coordX=0
5550 [GUI] WARN ge - Unimplemented VSCY: coordY=0
5550 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
5550 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
5550 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
5551 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
5551 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5551 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
5551 [GUI] WARN ge - Unimplemented VFC: fog=0
5551 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5717 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/assets00.naz flags = 1 permissions = 0666
11645 [GUI] ERROR ge - Reading GE list from invalid address 0x135a9044
Code:
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 81175569
at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReader.java:259)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:748)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:468)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1207)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitThread' ID: 0x0013 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0882AA98 Stack: 0x09FFFE00 - 0x0A000000 Stack Size: 0x00000200
Thread Run Clocks: 43968 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 180 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Sound' ID: 0x0024 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D3101C Stack: 0x09F9BC00 - 0x09FABC00 Stack Size: 0x00010000
Thread Run Clocks: 166607 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 2039 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AsyncFileManager' ID: 0x0018 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08D21EA4 Stack: 0x09FAFC00 - 0x09FBFC00 Stack Size: 0x00010000
Thread Run Clocks: 42 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0017) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08CFE43C Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 546743133 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PowerListener' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08D2DDA0 Stack: 0x09FABC00 - 0x09FAFC00 Stack Size: 0x00004000
Thread Run Clocks: 48194 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200 us, rest 0 us) Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01768E98 24546968 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00097900 620800 bytes
[ X XXX]
------------------------------------------------------------