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Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358
#31
No solution, same probrem (No sound) of bellow gameSuzumiya Haruhi No Tsuisou - ULJS00371
WARN hle.ThreadManForUser - sceKernelSetEventFlag unknown uid=0x71

[Test Thread] WARN hle.ThreadManForUser - checkThreadID not found thread 0x0000005F

[Test Thread] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')
[Test Thread] WARN hle.ThreadManForUser - sceKernelSetEventFlag unknown uid=0x80
Here is Rev 2711 log(First is info,secound is
added
<logger name='hle.ThreadManForUser'> <level value='debug' /> </logger> into LogSettings.xml )

I think that the game call sound thread(CRI Atom Sound Output) invalid
(08-28-2012, 10:22 PM)blacklynx Wrote: Guys, already have some solution to the problem of audio?



Attached Files
.html   R2711INFOlog.html (Size: 83.91 KB / Downloads: 208)
.7z   R2711_hle.ThreadManForUserlog.7z (Size: 101.83 KB / Downloads: 174)
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RE: Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable - ULJS00358 [Encrypted] - by sum2012 - 08-30-2012, 01:07 AM

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